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  1. #41
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    I thought summoner was getting a redesign in 5.1?

    Or is that just Ninja?
    (0)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  2. #42
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Enkidoh View Post
    Yoshi does not like pet-style Jobs [...]

    That is absolutely terrible. What kind of designer is that? I guess you have your sources where he said or implied that, but I just dislike him a tad more for that. "Oh, I don't like that, so my players should not get it". This guy needs to replaced for fresh wind. The team behind him does the job after all, he's just some posterboy. Like every "director".

    (0)

  3. #43
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Makeda View Post
    I thought summoner was getting a redesign in 5.1?

    Or is that just Ninja?
    They only mentioned reducing dependency smn dots in the live letter and that already fixed during 5.08 so i would not expect too much from 5.1. I think their main focus is reworking ninja on 5.1.
    (0)

  4. #44
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Makeda View Post
    I thought summoner was getting a redesign in 5.1?

    Or is that just Ninja?
    Yes, It's getting changes in 5.1. I wouldn't say redesign, they'll just fix the awkwardness the job has after 5.0 launch.
    (0)

  5. #45
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by MrKusakabe View Post
    That is absolutely terrible. What kind of designer is that? I guess you have your sources where he said or implied that, but I just dislike him a tad more for that. "Oh, I don't like that, so my players should not get it". This guy needs to replaced for fresh wind. The team behind him does the job after all, he's just some posterboy. Like every "director".
    Without that "posterboy", there would be no game for you to complain about. I am disappointed to see you write drivel in a posting, given your rather thoughtful comments on other threads.
    (1)

  6. #46
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Quote Originally Posted by DPZ2 View Post
    Without that "posterboy", there would be no game for you to complain about. I am disappointed to see you write drivel in a posting, given your rather thoughtful comments on other threads.
    I think they were being sarcastic
    (0)

  7. #47
    Player
    LauraAdalena's Avatar
    Join Date
    Sep 2017
    Location
    Albuquerque
    Posts
    300
    Character
    Carby Adalena
    World
    Siren
    Main Class
    Machinist Lv 90
    I feel like it's posts like this that lead to identity crisis jobs. Can we not just ask for a "complete redo" on a class just because certain people don't like the direction they're taking it?

    Plus, I feel like a lot of these suggestions I'm seeing from this thread are just people complaining about not summoning "real" summons, the use of poisons, and ruin/tri-disaster (for some reason? I'm not sure I understand the ruin/tri-disaster hate).

    I'm not saying the job doesn't need changes, it does have some flaws, but what I'm seeing from a lot of people aren't changes that actually fix the problems but wanting a completely different class or job altogether. idk if it's because MCH got a rework or if it's because of their implied NIN changes...But we don't need them. The one thing that should be changed asap is the Egi Assaults. Those are not fun and seem to be the one thing that everyone, even people who enjoy the class such as I, agrees needs changing/removing because of cooldown ghosting, enormous lag between commanding and pet using it to the point where a form that removes it comes up and a Ruin 4 is lost as well as all damage the ability would have done.

    What I am saying is can we stop acting like SMN needs a complete overhaul, needs to be FFXI SMN (please god no), or even have certain elements removed entirely. (such as the Egis... I WON'T GIVE THEM UP BECAUSE I LOVE HAVING CARBUNCLE OUT I'M SORRY). It's not broken, it's not the worst class, it is in a bad place compared to where it usually is, but honestly just because of that doesn't mean it's one of the most dire classes. As a fan of the class, even I have to admit AST and Ninja should probably get bigger changes coming up rather than SMN given how those have bigger issues (ast to a lesser degree now than back when SHB started, but I'd still like to see some changes). If anything, I'd put its state closer to SAM where it's not great but it could do so much better.
    (3)


    I'm from 1 MS in the future.

  8. #48
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Personally, I feel you could rename the current SMN to a Warlock or Shaman, remove pet and done. Which would keep the job, though the story would need an overhaul and moved over to the new SMN. For me, the issue isn't so much that we can't summon forth giant primals to attack but that our summons are not the main focus and just there not doing even close to the damage we do.

    My personal idea would be to increase the size of the egi's or even just copy the primals and shrink them, claim they are only manifestations with a small portion of the real power. Have them stick to us like glue and move as we do, when we do an attack its not us attacking but them. The cast times may need to be removed. Ruin? No if Ifrit is out its a basic claw swipe, Bio is a fire breath. Bane could be the sweeping AoE fire breathe with a dot. Obviously renamed for the primal. This means SMN would possibly have Melee distance as Ifrit wouldn't reach from way in the back, but Garuda could.
    (0)
    Last edited by AlphaFox; 09-08-2019 at 06:44 AM.

  9. #49
    Player
    LauraAdalena's Avatar
    Join Date
    Sep 2017
    Location
    Albuquerque
    Posts
    300
    Character
    Carby Adalena
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by AlphaFox View Post
    My personal idea would be to increase the size of the egi's or even just copy the primals and shrink them...
    People complained when Bahamut was too big. People would be upset if the Egis were bigger too. Their size right now is perfect.
    (3)


    I'm from 1 MS in the future.

  10. #50
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by LauraAdalena View Post
    I feel like it's posts like this that lead to identity crisis jobs. Can we not just ask for a "complete redo" on a class just because certain people don't like the direction they're taking it?
    you may feel like that but those that post about SMN problems don't feel that way and right now just cause you love carbuncle doesn't make it ok to ignore things as they stand. it isn't about making summoner to his XI or killing egi in general cause they are ugly.
    people want egi to be more like demi summon cause it feels exactly like a summon suppose to be,they want XI summoner cause despite his flaws it felt like a summoner.
    the most prime concern we all have for summoner isn't make it XI or pet oriented, its first and most of all is to be a summoner with a summon focused kit, with pets that work right and a kit that empathize summoning.
    whatever direction SE takes with summoner either pet/XI each one is fine as long as it is focus on summoning.
    the problem we all complain about is the most urgent one of all,at the current kit summoning isn't the main focus its an extra thrown in there with a system that is clunky and unresponsive with bugs that can impact its dps severely.
    not only that but the current system limit the summoning to barely 4-5 summons, where we only have ifrit,garuda,titan,bahamut and now phoenix but where the fuck is bismark/ravana/sri lakshmi heck what about our favorites ramuh/leviathan/shiva.
    so sorry,just cause you love carbuncle wont protect this sorry excuse of a kit that summoner was handled and it must be changed.
    egi system must be reworked/changed cause of that egi assault and its bugs,the lack of summons,the fact that each part of the kit is literally separated from each other and most of all that summons are not truly a main theme of this kit but rather an extra thrown to call it summoner.
    (0)

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