I feel like it's posts like this that lead to identity crisis jobs. Can we not just ask for a "complete redo" on a class just because certain people don't like the direction they're taking it?
Plus, I feel like a lot of these suggestions I'm seeing from this thread are just people complaining about not summoning "real" summons, the use of poisons, and ruin/tri-disaster (for some reason? I'm not sure I understand the ruin/tri-disaster hate).
I'm not saying the job doesn't need changes, it does have some flaws, but what I'm seeing from a lot of people aren't changes that actually fix the problems but wanting a completely different class or job altogether. idk if it's because MCH got a rework or if it's because of their implied NIN changes...But we don't need them. The one thing that should be changed asap is the Egi Assaults. Those are not fun and seem to be the one thing that everyone, even people who enjoy the class such as I, agrees needs changing/removing because of cooldown ghosting, enormous lag between commanding and pet using it to the point where a form that removes it comes up and a Ruin 4 is lost as well as all damage the ability would have done.
What I am saying is can we stop acting like SMN needs a complete overhaul, needs to be FFXI SMN (please god no), or even have certain elements removed entirely. (such as the Egis... I WON'T GIVE THEM UP BECAUSE I LOVE HAVING CARBUNCLE OUT I'M SORRY). It's not broken, it's not the worst class, it is in a bad place compared to where it usually is, but honestly just because of that doesn't mean it's one of the most dire classes. As a fan of the class, even I have to admit AST and Ninja should probably get bigger changes coming up rather than SMN given how those have bigger issues (ast to a lesser degree now than back when SHB started, but I'd still like to see some changes). If anything, I'd put its state closer to SAM where it's not great but it could do so much better.

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