Page 2 of 2 FirstFirst 1 2
Results 11 to 15 of 15

Hybrid View

  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Second wind is good enough for what it sets out to do. It's not supposed to be some reliable self heal, it's just a small safety net when maybe that one enemy that escaped the tank is on you or you screwed up and got hit by something before a raid wide, second wind can usually save you.
    (7)

  2. #2
    Player
    GavynG's Avatar
    Join Date
    Jul 2015
    Posts
    42
    Character
    Anslo Garrick
    World
    Zalera
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    Second wind is good enough for what it sets out to do. It's not supposed to be some reliable self heal, it's just a small safety net when maybe that one enemy that escaped the tank is on you or you screwed up and got hit by something before a raid wide, second wind can usually save you.



    I'd still like a buff so I can solo FATEs easier. Or maybe even solo PotD on not-RDM someday. It really wouldn't hurt to have this little bit of extra survivability for DPS.
    (0)
    Last edited by GavynG; 09-06-2019 at 12:06 PM.

  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    They need to buff Physick for SMN is well. The amount it heals compared to RDMs Vercure is ridiculously small.
    (1)

  4. #4
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by GavynG View Post
    there's no reason why melee DPS shouldn't have a bit more survival than they currently have(plus it makes the game more fun).
    As melee you've got: Second Wind, Bloodbath, Arm's Lenght(the slow works great as mitigation for mobs and on bosses you got a healer) and Feint. SAM also has Third Eye and Merciful Eyes, MNK Fists and Riddle of Earth and NIN Shade Shift. That's a lot if you're talking soloing.

    Heck, I've tanked reasonably sized trash pulls on NIN for a good while, after tank derped and died or just somehow couldn't keep aggro.

    That said, even on the non-melee, nothing in solo content really lives long enough to be a threat if you're a DPS job and in group content you've got tanks and healers - your best defense is offense, that's kinda the point of this role in the trinity.
    (0)

Page 2 of 2 FirstFirst 1 2