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Thread: A Happy Post

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  1. #18
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    I expected to hate gunbreaker.

    I thought it was going to be a projectile shooting gun with a slashing blade. Something that was tried all of once historically because it is massive fail.

    When I did the intro quest and learned the idea was cartridges of aether used to magically boost a sword and create shields I was behind the concept...

    But then I looked to other new jobs SE has added and figured this would be a weak tank barely able to even get an OT spot. Low DPS, bad mitigation, clunky rotation... basically 3.0 AST or any MCH before 5.0...

    Then I played it and started hearing early feedback.

    It’s basically my main now.

    The gunbreaker is a rock solid design that has a really fun rotation, great sounds and animations, and is ideally suited for maintanking.
    - I feel this was the most successful of all the 5.0 job designs. I love dancer, but I prefer gunbreaker.

    Before Shadowbringers I had every tank at 70 on one of my other characters. My bard was meant as an alt and I gave her dancer to fit and Viera because she was an elezen before and I liked that least of all my alts... but once I decided I really liked Viera and Dancer I made this my main. So I got gunbreaker to get back access to tanking as fast as possible. And I’ve not had a major itch to get the other tank jobs back. Just slow leveling for the sake of completion.

    Gunbreaker is just too fun.
    (1)
    Last edited by Makeda; 09-07-2019 at 03:37 AM.
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
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