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  1. #1
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100

    4 person "trials" in leveling roulette?

    In the MSQ, the first 3 times you encounter a primal, it's a 4 person dungeon, but it's really just a short trial. These end up in the leveling roulette, and every time I've encountered one there it's felt like I've been shorted.

    It could be that they only seem to short me, I'll admit I've not sat down and run all the numbers, I am going from my gut feeling here. Leveling roulette tends to give 1.5 levels, if a "trial" happens instead, I get about half of that. Even if this isn't true, even if it just feels like less, enough people feel this way that some resent ending up there, and some of those will take it out on the sprouts. This is bad.

    I think I get it, if these where not in a major roulette then the new players who are trying to pass the game won't get the help needed to pass these very important first "trials". I ask though, is leveling the right place for them?

    What if they where moved into the MSQ Roulette? Yes you'd have to lock the cutscenes to be fair about things. You'd have a constant flow of people who have been well and properly bribed in order to help. They'd be getting those rather large rewards for less work and time.

    I only see two problems.


    This would put 4 person and 8 person options into the same que. This is not unique, the mentor roulette can put you into any dungeon in the game, so it has this same issue, but can be solved however it was solved for that.

    The second trouble is that the awards might be too good if not changed. If they are changed too far it might be hard for MSQ Roulette to serve it's purpose to make sure that people get through that cutscene embedded nightmare.

    I fully intend to suggest this the next time we can do a question submission, but I want as much feedback as possible about it. I want it to be clear that we've looked at it in every possible way.
    (0)

  2. #2
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ICountFrom0 View Post
    These end up in the leveling roulette, and every time I've encountered one there it's felt like I've been shorted.
    You're going to feel this even harder if you bundle it into the MSQ roulette.

    It's fine as-is, in my opinion.
    (4)

  3. #3
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
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    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raldo View Post
    You're going to feel this even harder if you bundle it into the MSQ roulette.

    It's fine as-is, in my opinion.
    I don't think I would. 5 minutes work, 3 million exp, 200 tomestones. That's worth it to me.
    (0)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,134
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    I don't think I would. 5 minutes work, 3 million exp, 200 tomestones. That's worth it to me.
    Which is exactly why they wouldn't do it.

    Not to mention - apparently people are already gaming the system and dropping out if the "wrong" MSQ roulette duty comes up. How much worse is it going to be if they could get a five-minute duty when they try again?

    Putting the four-man trials in the four-man dungeon roulette makes more sense. Sometimes it's annoying to get, sometimes it's good to have a quick duty.
    (6)

  5. #5
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    I don't think I would. 5 minutes work, 3 million exp, 200 tomestones. That's worth it to me.
    /laugh

    You actually think those same rewards would be available just for running a 4-player trial?

    Never mind the complete imbalance of cost/benefit, do you have any idea the absolute havoc that would wreak on MSQ roulette?
    (3)

  6. #6
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
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    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Hasrat View Post
    /laugh

    You actually think those same rewards would be available just for running a 4-player trial?

    Never mind the complete imbalance of cost/benefit, do you have any idea the absolute havoc that would wreak on MSQ roulette?
    Yes, that's exactly what I'm proposing, give EXACTLY the same awards as the cutscene hell to the 3 "trials" and move em over.

    Quote Originally Posted by savageink View Post
    That will never happen. The MSQ roulette is set up specifically to reward people for sitting through the cutscenes for the zillionth time and helping new players get through without ruining the experience completely. It's probably misnamed as it isn't actually MSQ roulette. Maybe they should pick a more obvious name like Netflix roulette, or Cutscene purgatory.
    It feels just as bad when the dungeon I was depending on to level me, with the huge bonus, turns out to be a 5 minute trial that's pretty much a guildhest in disguise... So why NOT put them in there, and reward people for helping new players though them?
    (0)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,134
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    It feels just as bad when the dungeon I was depending on to level me, with the huge bonus, turns out to be a 5 minute trial that's pretty much a guildhest in disguise... So why NOT put them in there, and reward people for helping new players though them?
    Because people will abuse it, and it will undermine the purpose of the roulette. People will drop out because they got Castrum/Praetorium and queue again until they get an easy trial, and it will be harder for newbies to find a party willing to stick with them.
    (2)

  8. #8
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    I don't think I would. 5 minutes work, 3 million exp, 200 tomestones. That's worth it to me.
    The bonus is scaled to whatever duty you're running and makes up the majority of your exp.

    You are not going to get Main Scen Rou levels of EXP or bonuses when a content like Ifrit Story mod is in your rou. That instance alone on average takes like 3-5 minutes.

    Even if you exclude it, the fact is the bonus is so high because that is very time consuming content. You can get two dungeons rous done with enough time to get halfway into another before someone gets out of Prae.
    (0)

  9. #9
    Player
    Zeich's Avatar
    Join Date
    Jun 2017
    Posts
    109
    Character
    Zeich Fieltas
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    I miss the days leveling roulette gave 1.5 levels... in the 70s, it's more like 1/3 - 1/2 of a level. XD

    That being said, I'd have to run the numbers as well - I believe, however, that you're right in that it's less, since (if I'm remembering correctly) normally the bonus scales with difference between your level and the instance you get, and I'm not sure if it accounts for EXP from trash packs. I don't think it's a gigantic difference, however, so it's really not a slap in the face. For me, it's more of a relief - quick, in and out, and because of the level difference, big bonus.
    (1)

  10. #10
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by Zeich View Post
    I miss the days leveling roulette gave 1.5 levels... in the 70s, it's more like 1/3 - 1/2 of a level. XD

    That being said, I'd have to run the numbers as well - I believe, however, that you're right in that it's less, since (if I'm remembering correctly) normally the bonus scales with difference between your level and the instance you get, and I'm not sure if it accounts for EXP from trash packs. I don't think it's a gigantic difference, however, so it's really not a slap in the face. For me, it's more of a relief - quick, in and out, and because of the level difference, big bonus.
    The difference in bonus exp is designed to account for exp gained through enemies kills. Your level 70 monk will get a considerably larger bonus chunk at the end for clearing Satasha rather than, say, Bardams Mettle.
    (3)

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