Quote Originally Posted by ForteNightshade View Post
And your fun supersedes everyone else's, apparently. If you have three people who want to go faster, it's downright selfish to refuse. Even if you don't want to do the super pulls, at least gather up two packs. A single pull is making things take longer for no reason. As a healer, I wouldn't even need to cast Regen, the outgoing damage is that pitiful. Personally, I really can't stand small pulls since there's just no reason for it. So much so that kick isn't a threat because now I don't have a thirty minute penalty.
Didn'cha know? As long as you're more casual than those around you, the value of your playtime exceeds theirs. The more elitist you are, the less human you must be, and we don't care about 'dem elitist robot lives.

Now time to drive down the freeway at 50 mph in the leftmost lane 'cus I'm not elitist like that and I could care less when I arrive to work (or inconvenience anyone behind me)...

Quote Originally Posted by Misutoraru View Post
I think there is also an issue of “optimal” it is rather subjective.
What is optimal, by definition, is objective. It's just a matter of what the goal is.

If the point of, say, the Expert Roulette, is simply to tomes to prep your gear -- as it is for most people -- and the food you would be using cost 30k apiece, unless you're rolling in gil it'd make little sense to pop raid food in a dungeon run because you'd then have to spend time recouping that loss. The difference to run speed would be negligible yet there'd be a somewhat noticeable (negative) impact to your time in other ways, especially if not making full use of the duration of the food. Pulling multiple groups of mobs, on the other hand, is a significant difference to the run time, and costs nothing.