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  1. #1
    Player
    Sonya_Nillefrant's Avatar
    Join Date
    Sep 2019
    Posts
    68
    Character
    Sonya Nillefrant
    World
    Adamantoise
    Main Class
    Monk Lv 80
    Quote Originally Posted by ForteNightshade View Post
    The only thing I do agree with is how Six-Sided Star is mostly worthless. But to insinuate Monk needs any more help beyond the Anatman annoyance is silly at best. You shouldn't need a third party program to properly optimize a job. Other then that, the only changes Monk needs is potential nerfs.
    Why does it need nerfs? If u bring it down then raise another up ur back to the same problem. The class doesnt need nerfs, others need to be brought up. The best way to fix a large problem it to start from the outside and work your way in. Slaping a band aid here or there and skiping around isnt going to solve anything.

    The best route is to start with your known variables:

    Monk
    Black mage
    White mage

    These are easily the defined top dogs as of the moment. U then fix any issue with them. Now you have a solid known variable. From there you can now, with solid numbers adjust the other classes to align with your now known variables accordingly to how you want them lined up next to one another. Boom, problem solved. Band aids dont work, they just smear the problem. Its time to rip it off and tend to the wound properly.
    (0)

  2. #2
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    There are only 3 situation for me using 6SS though.
    1) After LB3(when mnk is the only melee here), even fresh apply demolish/snap punch, the animation takes too long and mnk won’t have enough time to refresh GL.Form shift is DPS lost here so perfect balance might be best solution but if PB down for any reason, I use 6SS as LAST RESORT.
    2) Incoming transition so we use 6SS+ tornado Kick, but Mnk need to make sure that Anatman can refesh to 4th GL in time before target become available or else just 6SS without tornado kick in short transition.
    3) In dungeon,either last mob or boss if at 1% hp then I use 6SS here for looking cool.

    For my thought,I think this skill is both useful and useless at the same time.
    Even without it we can manage to sustain our GL without problem.
    (1)

  3. #3
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The only thing about MNK I think legitimately needs to be nerfed is the duration of the damage reduction on Riddle of Earth because 30 seconds of 10% damage reduction every minute is undeniably ridiculous compared to the OGCD mitigation/healing the other DPS classes get.
    (1)

  4. #4
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sonya_Nillefrant View Post
    Even with what you are saying being true... anatman is still out classed by form shift. Why would a monk choose to stay still it whatever position they are in and just hold form and gl instead of being mobile and be able to shift to raptorinorder to catch the boss asap to refresh twin snakes. All while still able to maintain gl without being locked in place. If ur argueing about just using it for a second then there is no reason not to use form shift. As for ur idea with sss, sure why not, if its the very last thing u could possibly do...and why not u could tornado kick aswell right after sss, and if ur in a intermission then u could theoretically do a anatman... but by this point in time your perfect balance should be off cd and it allows u to get gl4 without loss of dps.

    But all this being said is if the fight doesnt have any adds coming out, if it does u effectivly cut urself off at the knee.
    Because Form Shift and Anatman work in tandem with each other. Take Eden Prime for example. During phase transition into add phase, I can get SSS and Tornado Kick in before the boss disappears and there's enough time in between to get into position for adds to spawn that Anatman will build up 4 GL stacks again. Not doing so would mean that I would lose out on a huge chuck of damage from Tornado Kick on the boss as I Form Shift myself over and over again just to maintain something that Anatman would build back up in time for the adds anyway. Then immediately after Eden uses her Ultimate, I can Anatman to regain 2 stacks of GL before she becomes targettable to attack at all since I can't form shift to maintain GL during the long animation of that attack and have to build it up anyway.

    Anatman has a very valid use in that fight because of that and form shift cannot replace that.
    (4)
    Last edited by Silver-Strider; 09-06-2019 at 05:19 AM. Reason: Spelling

  5. #5
    Player
    NoctusT's Avatar
    Join Date
    Apr 2016
    Location
    Ul'Dah
    Posts
    103
    Character
    Noctus Tagaris
    World
    Leviathan
    Main Class
    Bard Lv 90
    Yo, please DM me the names and quantities of whatever you people are smoking, cuz I could definitely use some of that.
    (9)
    Last edited by NoctusT; 09-06-2019 at 05:19 AM.

  6. #6
    Player
    Sonya_Nillefrant's Avatar
    Join Date
    Sep 2019
    Posts
    68
    Character
    Sonya Nillefrant
    World
    Adamantoise
    Main Class
    Monk Lv 80
    Quote Originally Posted by NoctusT View Post
    Yo, please DM me the names and quantities of whatever you people are smoking, cuz I could definitely use some of that.
    I dont appreciate your condescending trollish nonsense.

    There is enough of a disparaging player basis without your toxic behavior.
    (0)

  7. #7
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Can someone TLDR this thread? The issue is not the amount of content, nor possibly the content itself, it's just presented in literally the messiest, worst way to digest I think I've ever come across in 6 years on these boards.
    (2)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  8. #8
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by BloodRubyXII View Post
    Can someone TLDR this thread? The issue is not the amount of content, nor possibly the content itself, it's just presented in literally the messiest, worst way to digest I think I've ever come across in 6 years on these boards.

    OP is asking for feedback in the things they consider are issues with MNK, while missing a few points others have pointed out in replies and trying to add skills that won't fix issues while at the same time making MNK broken on other fields by adding them.


    The thread has then been a back and forth of disqualifications ranging around: grammar, skills, or lack of credibility due to how they interpret some skills. Also forgot to add this is a duplicate thread from the OP.


    Hope that helps.
    (3)
    If you say so.

  9. #9
    Player
    moxzie's Avatar
    Join Date
    Jun 2019
    Posts
    15
    Character
    Moxie Millions
    World
    Goblin
    Main Class
    Samurai Lv 80
    Quote Originally Posted by BloodRubyXII View Post
    Can someone TLDR this thread? The issue is not the amount of content, nor possibly the content itself, it's just presented in literally the messiest, worst way to digest I think I've ever come across in 6 years on these boards.
    OP believes that monk is clunky to play because some of it's later skills are situational (Tornado Kick, SSS, and Anatman, probably) They feel like Form Change makes some skills less useful or worthless. To fix this they want to remove skills, add five more, change the chakra system, and basically revamp the class. This is somehow ok, because all these changes would only happen in the later levels.

    Because this didn't get traction in the DPS role section, where it belongs, OP made a second post here in general, saying the exact same thing.

    Many people think OP is a troll, because they are asking for massive changes, after the monk just got a bunch of QoL updates and are topping the charts in damage. Not to mention the awful formatting, bad spelling, and what seem to be baiting attempts with obvious hypocrisy (saying it's everyone else that is biased.)

    Oh, and people not liking these ideas is because it's a Samurai conspiracy to keep monks down. Makes perfect sense, really.
    (6)

  10. #10
    Player
    Sonya_Nillefrant's Avatar
    Join Date
    Sep 2019
    Posts
    68
    Character
    Sonya Nillefrant
    World
    Adamantoise
    Main Class
    Monk Lv 80
    Quote Originally Posted by moxzie View Post
    OP believes that monk is clunky to play because some of it's later skills are situational (Tornado Kick, SSS, and Anatman, probably) They feel like Form Change makes some skills less useful or worthless. To fix this they want to remove skills, add five more, change the chakra system, and basically revamp the class. This is somehow ok, because all these changes would only happen in the later levels.

    Because this didn't get traction in the DPS role section, where it belongs, OP made a second post here in general, saying the exact same thing.

    Many people think OP is a troll, because they are asking for massive changes, after the monk just got a bunch of QoL updates and are topping the charts in damage. Not to mention the awful formatting, bad spelling, and what seem to be baiting attempts with obvious hypocrisy (saying it's everyone else that is biased.)

    Oh, and people not liking these ideas is because it's a Samurai conspiracy to keep monks down. Makes perfect sense, really.
    Says the samurai....
    (0)

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