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  1. #5
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,047
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Nora_of_Mira View Post
    this seems like a reworked idea of Deep Dungeon/Relic Weapon/Eureka content, which I applaud you attempting to create. What lost my support of this idea is the 100 floors RNG. What you call "spends weeks to finish" sounds like "time wasted because I lost to RNG and/or strangers not even trying to complete the content". That's ultimately why I stopped doing PotD/HoH after getting the base rewards I wanted (hair styles).

    Eureka I consider differently bc my progress was mine and mine alone, and some days I could decide to join the train and others I could solo light farm. And the Baldesion Arsenal was the most unique experience Ive had in FFxiv and very memorable.

    And if you're referring to savage weekly loot, its now week 5 or 6 since its started and theres still so much gear to get so I'm not really sure what you mean.

    I meant like weekly content being a short and sweet thing, but afterwards there isn't much else to do in within the week, feels like a big void at times but just for people who are already caught up with previous content and left with nothing to do really. Basically my idea was something that can at least last weeks rather than within just a couple days out of the week when you want to have some kind of adventure rather than just going back to doing mini-games, crafting, etc.

    Least something worthwhile to break the repetition, but not be very boring either. I didn't consider some of the good aspects of Eureka, maybe it can be worked into somehow, the main thing about Eureka to me was how repetitive and predictable it got until Hydatos came out. The Deep Dungeon idea I had in my head was in hope to break such repetition because it won't always be the same experience each time, the original Deep Dungeons were on the right track but I felt it didn't reach their full potential at times.


    I admit that maybe the Dark Souls side of me would love to see this, but idk how my idea would fly with alot of people.

    If the RNG is a issue then I guess would be the better alternative?
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    Last edited by Kaliesto; 09-04-2019 at 10:18 PM.