Quote Originally Posted by Silver-Strider View Post
Personally, I'd like if Fluid Aura was changed into a frontal cone AoE with a slow effect on a 60s CD so that SCH could get back Shadow Flare but barring that, I can't really see much leeway in its current toolkit for making DPSing as a WHM more engaging. I could think of other things for WHM, like adding charges to DB, reducing the CD on PoM down to 120 or having PI mitigate damage while up, but that's about it really.
What does one have to do with the other?

I see this on a bunch of different comments “if SCH got bane back WHM would need something too”, etc. WHM deserves more toys, but there doesn’t have to be a 1:1 on all the moves. If there were, where’s SCH’s assize? Where’s our misery? Where’s WHM’s chain strategem?

It’s okay for the healers to be different. It’s not okay for one of them to be significantly weaker, but you can get around that with changing potencies.

If anything, I’d say it’s not okay for them all to be the same. Homogenisation is generally a bad thing, and given how much time healers spend dpsing aging homogenised dps kits would make them (and does already, to a large extent) make them feel the same to play.

If you want fluid aura to be a cone aoe, that’s fine. It sounds like fun. If SCHs want Shadowflare back, that’s fine too, but the one has nothing to do with the other.