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Thread: Whm Idea

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  1. #1
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Acece View Post
    That's a valid opinion, I've only come in at the very end of storm blood, I don't know the opinions of most whm. But optimizing on whm (and the other healers) feels like I just get to press glare more, the only time I feel rewarded for optimizing is when i can land a double misery during add phase or during raid buffs.
    The optimization basically boils down to trying to gcd heal as little as you can and knowing the fight and what you can get away with, it's the same with all the healers, knowing when you actually need people to be topped off and planning your heals, that's the optimization.
    (1)

  2. #2
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    what I mean was, when you optimize you get rewarded with more dps uptime, but the dps rotation is still boring. It's like that for all the healers but I wanted to talk about whm specifically because I feel like it had the most potential for having a complex/fun dps rotation.
    (1)

  3. #3
    Player
    Silver-Strider's Avatar
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    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Hatstand View Post
    What does one have to do with the other?

    I see this on a bunch of different comments “if SCH got bane back WHM would need something too”, etc. WHM deserves more toys, but there doesn’t have to be a 1:1 on all the moves. If there were, where’s SCH’s assize? Where’s our misery? Where’s WHM’s chain strategem?

    It’s okay for the healers to be different. It’s not okay for one of them to be significantly weaker, but you can get around that with changing potencies.

    If anything, I’d say it’s not okay for them all to be the same. Homogenisation is generally a bad thing, and given how much time healers spend dpsing aging homogenised dps kits would make them (and does already, to a large extent) make them feel the same to play.

    If you want fluid aura to be a cone aoe, that’s fine. It sounds like fun. If SCHs want Shadowflare back, that’s fine too, but the one has nothing to do with the other.
    It's more so to nip any potential complaints in regards to balance from other healers before they can start.
    (0)

  4. #4
    Player
    Acece's Avatar
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    Jul 2019
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    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    I've came up with some ideas for whm. What if whm benefited more from raid buffs then other healers like sam. They could give whm a small burst every min and a large nuke every two min. the small nuke or a small spell speed buff that could be built with glares/dia or just be a cool down and misery could be built with using your lilies like it does now but can store up to two so you can't waste a Lilly. They also need to make PoM 2 min so it can align with buffs.
    (0)

  5. #5
    Player
    odym82's Avatar
    Join Date
    Jul 2019
    Posts
    97
    Character
    Onmyo Shugo
    World
    Siren
    Main Class
    Paladin Lv 66
    I definitely agree that the Lily system is, well, boring. It fills over time and you use it and get a Blood Lily.
    I still like WHM above the other healers atm but it is definitely a bit dull (also can we all agree that Holy is just sad and underwhelming)
    (2)

  6. #6
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    636
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    For me, a WHM rotation should be similar to RDM's one, based on a priority system. But without worring too much with procs.
    (2)

  7. #7
    Player
    Lola_bunny's Avatar
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    Jun 2019
    Location
    La Noscea
    Posts
    19
    Character
    Lola Bunny
    World
    Mateus
    Main Class
    White Mage Lv 80
    Do you think WHM gets the least complaints typically by virtue of being the least screwed with (at least with this expansion)?

    The cynic in me thinks since SCH and AST got a lot more meddling they have more threads and will end up getting buffed back up while WHM sits in the back. That aside I don't think a more complex dps rotation would be a good idea. I think the best sort of dps heals can have is something that can be easily slipped between heals like Dia so you can get in a bit of damage even in the few fights that are more healing intensive. One of my main complaints with WHM is the lack of offensive ways to build Misery and I think a nice option would be say an afflatus DoT or one that spread Dia perhaps just something so I'm not burning lilies on over healing just to not have 3. Or if the afflatus absolutely can't have any damage outside of Misery maybe an ability that buffs in some manner.

    Honestly my experience on the matter, less so with SCH (least experience with them), all the heals are fine at the moment but that's it just fine. Completely serviceable like a piece of toast perfectly edible but crying out for something more like a lovely jam or some butter.
    (0)

  8. #8
    Player
    Acece's Avatar
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    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Honestly now that I've had more time sit on it, I just want some more ways to optimize on outside of less gcd healing.
    sch has a little bit with its management of atherflow and whm has a little less with its Lilly optimization.

    Ast on the other hand, has so much you can to do with its card to optimize. learning people burst phases and when you should minor arcana or the hectic sleeve draw window during mechanics. it feels like there is always something I can do to improve my ast compared to my whm.

    Not to say that ast doesn't have it's problems, but I want whm to have anything nearly as engaging as ast cards.
    Or I'm just being overly negative about it. idk
    (1)
    Last edited by Acece; 09-17-2019 at 01:03 AM.

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