Quote Originally Posted by Ramura_Sono View Post
Except they don't? Everything you listed has a cohesive kit and other than ninja and maaaaaybe summoner need nothing but potency buffs.
I'm confused as to how a couple of skills Monk having that are circumstantial prevent it from having a cohesive kit. If that's the case then Black Mage needs to be reworked as well with Scathe, Fire II and Blizzard II basically being completely useless now. Monk's kit as a whole works, and it does a ton of damage. The only 2 DPS that are better off right now are Black Mage and maybe Dragoon.

Quote Originally Posted by Ramura_Sono View Post
Ninja got potency buffs recently, but still needs a rework. The buffs are seen as nothing but a bandaid. Are we deciding that since Monk started with bandaids it's no longer in need of a rework?
I don't think I ever said that with the bandaids Ninja was good enough. It still needs lots of work.

Quote Originally Posted by Ramura_Sono View Post
Also bringing up circumstancial skills other classes have...Have you not seen the skills monks have?
Most of the DPS have circumstancial skills. Monk still needs less attention that any other Ranged DPS job aside from BLM. I brought up RDM because like MNK it has circumstantial skills but doesn't do remotely close to the same damage.

Quote Originally Posted by Ramura_Sono View Post
Monk is also the only job that has historically lost skills that were actually used rotationally with nothing to replace them, except the same skill of a different flavor.
Contagion. Aetherflow (on SMN). Most of Sch's DPS kit. Fire II and Blizz II aren't gone but are now completely obsolete. Deliverance. Unchained. Scourge. Dark Arts. Shield Swipe. The vast majority of MCH's old kit.

Quote Originally Posted by Ramura_Sono View Post
Once Monk gets brought back in line it's play numbers will plummet because despite 3 expansions it has never seen any sort of evolution and is still the exact same job it was in ARR.
If Monk does good damage, people will play it. Simple as that. It is one of the most played jobs in the game, and unless SE just completely tanks the job overnight that isn't likely to change soon. There is literally an entire role within the game that some people are considering not bringing anymore.

Quote Originally Posted by Ramura_Sono View Post
Monk has never gotten the attention it's needed when it's needed it.
Except that it has. Monk got a solid amount of attention near the end of Stormblood which a ton of people were happy about and saw a ton of play in the final raid tier. A couple odd skills here or there maybe feel weird, but it pales in comparison to some of the job changes of the past (4.0 Warrior for instance).

Monk may need some work. Other jobs need it more.