Results 1 to 10 of 74

Thread: Monk Changes

Hybrid View

  1. #1
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by Katie_Kitty View Post
    Okay so it's not perfect, but that doesn't mean it needs anything, really. Monk has gotten enough attention and at this point the devs should not spare it a single second of thought. Other classes have problems, too. Heck, my favorite class got literally nothing from levels 70 - 80 except a couple situational skills
    You mean the same thing Monk has gotten. EVERY. SINGLE. EXPANSION?

    Monk is arguably in need of a rework more than any other job. The core rotation is strong. Everything else is poorly thought out. When a change to 1 skill (Formshift, which was changed to work how people thought it was going to back in HW) negates 3 expansions worth of skills the Job needs a rethink.
    (8)

  2. #2
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    788
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Ramura_Sono View Post
    You mean the same thing Monk has gotten. EVERY. SINGLE. EXPANSION?
    Hey now, Monk got a damage up cooldown... I mean, they also lost their other damage up cooldown so... you know. At least the damage up cooldown doesn't have some vaguely interesting cost associated with it anymore...? And it has no interaction with Monk's bonus chakras on crits, so that's... interesting too?

    BUT! They also got another oGCD attack to use! A line AoE attack, how cool is that!? And to free up button space they... removed the line AoE attack monks have had since literally before Monk was a thing in 1.0. At least this one is more cumbersome because it competes with another oGCD for Chakras. Wait, is that a good thing?

    But you know what, Monk got a new skill to use in their opener to get a free stack of Greased Lightning, and all it cost was the skill they had... to get a free stack... of greased lightning...

    I'm noticing a pattern here. Ah screw it, "just give monks 5% more DPS and the rest of the community will shout down any claims that Monk needs something new or interesting!" That seems to be the go-to plan.
    (8)
    FOR DOCKHAND!

  3. #3
    Player
    Sonya_Nillefrant's Avatar
    Join Date
    Sep 2019
    Posts
    68
    Character
    Sonya Nillefrant
    World
    Adamantoise
    Main Class
    Monk Lv 80
    Quote Originally Posted by Powercow View Post
    Hey now, Monk got a damage up cooldown... I mean, they also lost their other damage up cooldown so... you know. At least the damage up cooldown doesn't have some vaguely interesting cost associated with it anymore...? And it has no interaction with Monk's bonus chakras on crits, so that's... interesting too?

    BUT! They also got another oGCD attack to use! A line AoE attack, how cool is that!? And to free up button space they... removed the line AoE attack monks have had since literally before Monk was a thing in 1.0. At least this one is more cumbersome because it competes with another oGCD for Chakras. Wait, is that a good thing?

    But you know what, Monk got a new skill to use in their opener to get a free stack of Greased Lightning, and all it cost was the skill they had... to get a free stack... of greased lightning...

    I'm noticing a pattern here. Ah screw it, "just give monks 5% more DPS and the rest of the community will shout down any claims that Monk needs something new or interesting!" That seems to be the go-to plan.
    Your comment is literally dripping with sarcasm. Glad to see others share my viewpoint.
    (0)

  4. #4
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Powercow View Post
    Hey now, Monk got a damage up cooldown... I mean, they also lost their other damage up cooldown so... you know. At least the damage up cooldown doesn't have some vaguely interesting cost associated with it anymore...? And it has no interaction with Monk's bonus chakras on crits, so that's... interesting too?

    BUT! They also got another oGCD attack to use! A line AoE attack, how cool is that!? And to free up button space they... removed the line AoE attack monks have had since literally before Monk was a thing in 1.0. At least this one is more cumbersome because it competes with another oGCD for Chakras. Wait, is that a good thing?

    But you know what, Monk got a new skill to use in their opener to get a free stack of Greased Lightning, and all it cost was the skill they had... to get a free stack... of greased lightning...

    I'm noticing a pattern here. Ah screw it, "just give monks 5% more DPS and the rest of the community will shout down any claims that Monk needs something new or interesting!" That seems to be the go-to plan.
    Gotta love this comment honestly, nice sarcasm, and you're totally right !
    (2)

  5. #5
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Powercow View Post
    Hey now, Monk got a damage up cooldown... I mean, they also lost their other damage up cooldown so... you know. At least the damage up cooldown doesn't have some vaguely interesting cost associated with it anymore...? And it has no interaction with Monk's bonus chakras on crits, so that's... interesting too?

    BUT! They also got another oGCD attack to use! A line AoE attack, how cool is that!? And to free up button space they... removed the line AoE attack monks have had since literally before Monk was a thing in 1.0. At least this one is more cumbersome because it competes with another oGCD for Chakras. Wait, is that a good thing?

    But you know what, Monk got a new skill to use in their opener to get a free stack of Greased Lightning, and all it cost was the skill they had... to get a free stack... of greased lightning...

    I'm noticing a pattern here. Ah screw it, "just give monks 5% more DPS and the rest of the community will shout down any claims that Monk needs something new or interesting!" That seems to be the go-to plan.

    Perhaps this can be said of a lot of jobs in ShB, So as a MNK main since early ARR and the first class I chose welcome our new brothers of the "taken but given back reskinned" order.
    (1)
    If you say so.

  6. #6
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Powercow View Post
    BUT! They also got another oGCD attack to use! A line AoE attack, how cool is that!? And to free up button space they... removed the line AoE attack monks have had since literally before Monk was a thing in 1.0. At least this one is more cumbersome because it competes with another oGCD for Chakras. Wait, is that a good thing?
    This bit stood out for me, due to the fact that Dragoon kept Dragonfire Dive AND gained Stardiver, exactly the same AoE except higher potency. Stardiver can only be used under its resource (LoTD), same as Enlightenment. So, why was Howling Fist removed? Because we got Elixir Field? By that logic Stardiver should have replaced DFD if they were trying to streamline jobs equally. Just seems like they wanted to cuck monk some more.
    (1)