Quote Originally Posted by Mahrze View Post
DRG has already a similar thing to a form that extends its three step combo to 4 and 5 steps. (Blood of the Dragon and then Lance Mastery I Trait)

DRG, once they reach their 3rd step (Chaos/Full Thrust using Blood of the Dragon) they get a buff with a similar timer as a form to use either Wheeling Thrust or Fang and Claw as a 4th Step in their combo, which is a very similar thing to a form that MNK already uses. This lets DRG go for a 4th and even a 5th Step (Lance mastery I).

My point is that what you want to give to MNK works too similarly to what DRG already has been doing since heavensward that it doesn't look like something that is really moving MNK forward, just looks like swapping abilities between the two.

I mean, Raiden Thrust and Leaden Fist are already basically the same thing for both those jobs, they are just different gimmicks for "almost" the same result.

Or to put it even simpler. Your idea about a 4th form looks too much like what DRG already does.
Or maybe the dragoons 4th skills are just copies of what monk has done all along even before hw expansion. What your saying makes no sense. It is inherently a monk style. As all 3 of its form from the very begining have done exactly as i decribed for the dragon form.

All monk does is attack to generate a new form.
Opo opo attack to get raptor---raptor attack to get couril---couril attack to get opo opo

I want to introduce a trait to change the couril swap to opo opo and have it swap to "dragon"

Which then u would dragon attack to get opo opo

Opo opo ->raptor->couril->dragon->opo opo

This has been how monk functions sense ARR.