
Originally Posted by
Mahrze
This is basically how dragoon works. it does a 1,2,3 and then 50/50 of whichever 4th ability they can use (and yeah, as of now a 5th one, etc.) I understand what you're trying to add. But it steps too much into the things another melee DPS already does. I am not saying your idea is bad, because its not. But it is already too similar to another DPS' gimmick.
The Dark Chakra system is a bit wonky because it already operates on the same thing as the current chakra, you're just adding another resource for 2 new skills to use. And that I think just adds to the issue that Chakra as always had, not needing to have so many "charge levels" since its mostly an artificial gate that limits how MNK plays.
If there would be a form of "Dragon" stance, I'd rather see it as a form that gives free flow to MNK like perfect balance. Almost like a "Fist of Water". But that's just one of the many things that can be done with MNK.
Like I added, I'd (personally) prefer to see them evolve MNK in a way that really isn't stepping on DRGs Image. I assume they did the same with DRG since early DRG was too similar to MNK imo.
I agree that MNK was always experienced as a slow ramp up but consistent damage with very few spikes, until SB and ShB happened. And being a job who simply keeps the damage rolling is also a good idea, but I (again, personally) don't see the "dragon" form as you present it as a thing that would build MNK in a way that will make it different from DRG or SAM, or even NIN. (Since SAM and NIN are seen by some(yes, horrid weasel word) as jobs that stemmed from MNK design concepts).