I didn't read the OPs post (that formatting), but monk is not well designed right now. Yes, it's numbers are too high, but that doesn't stop the fact that it has two skills (which were supposed to be capstone skills, coming at levels 60 and 80) which are almost dead now that Form Shift got it's buff. Then it has another high level skill (Anatman) whose original purpose has also been obviated by Form Shift, but is still used in the opener to get a quick, free stack of GL (by correctly timing it with *server ticks*), which everyone is certain was not the intent behind the skill.
The class needs some serious work done on it. And yes, that also probably includes bringing its personal dps down. But just because it's OP doesn't mean it's well designed.