Or is Eden Savage an exception?
Or is Eden Savage an exception?
Scholar at your service!
Retired FC leader of Lorem Ipsum [Tonberry]
If your group sees enraged and your dps was non-existent, it is 100% your fault. Not a lot of room to slack off when barely meeting the min. Item requirement.
What Yoshi thinks and what his Encounter and Class design teams are actually putting out are two different things entirely.
My focus on healing was literally until I got used to the job again. Then it's been back to DPSing constantly. YoshiP may want it, but it'll take more than healer changes for it to happen.
despite what everyone keeps saying, his statement was in CONTEXT of SCHs shielding, and not contributing to healing.
So it was a comparison to "lesser healing+ shielding" vs "healing focused" types of healers.
he felt the devs should focus on designing healers mostly on being able to heal.
Western players mistook that to mean, heal vs DPS.
(Not to be confused with how they balance content to ignore healer DPS, when at the item level they want you to be, which is also not the same as minimum item level)
Last edited by MaraD_; 08-04-2019 at 11:05 PM.
Healer DPS will always be expected unless SE disables their DPS buttons in group content. Get used to it.
Yoshi wanted all healers to have pure capabilities so each one is able to pull their weight not that they should "only" be healing. He knows DPSing is always going to be a thing otherwise WHM wouldn't have ridiculous damage potential, and unless encounters are greatly changed then there will always be downtime.
This is not entirely true. While the devs have never said healers shouldn't DPS at all. Yoshida has gone on record several times now saying they want it to be optional outside of early Savage clear attempts. Unfortunately, the game simply isn't designed to accommodate such a philosophy. Outgoing damage outside Savage is far too low for a healer to sit and spam heals. Unless this changes, the community will always expect healers to contribute DPS no matter what the devs say.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
only if the players are entering with minimum iLv,and not performing at perfect 100%.This is not entirely true. While the devs have never said healers shouldn't DPS at all. Yoshida has gone on record several times now saying they want it to be optional outside of early Savage clear attempts. Unfortunately, the game simply isn't designed to accommodate such a philosophy. Outgoing damage outside Savage is far too low for a healer to sit and spam heals. Unless this changes, the community will always expect healers to contribute DPS no matter what the devs say.
the DPS requirements are based on iLv, perfect play -10%. only between DPS and tanks.
but if you enter at min iLv, then healers will need to do DPS to make up the difference.
again, i was talking about the original comment, not yoshis stance on healer DPS in general.
They've been inconsistent at best in their comments. In one interview Yoshi will say "Of course I want healers to still DPS when they don't need to heal." and in others he'll say "We feel healers trying to optimize DPS is bad." Perhaps they don't realize that the only real benefit of optimizing healing is increasing healing downtime... which means optimizing DPS. The two go hand in hand.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.