I mean instead of 2 mastery at separate level, make it just 1 skill and move it to lv 50. but I can agree it isn't a good idea.The potency implications of such a skill would be massive. And, again, I just don't see the point. Kaiten hasn't been a poorly designed skill and, if they'd just fix the accidental double-tap issue, would in no way be a poorly designed skill now.
I'd agree readily if one wanted to make the claim that Shoha/Meditation, Senei/Guren, or Third Eye/Merciful Eyes/Seigan could use some consolidation. But, Kaiten?

As i thought about it, the DPS for Sam is a bit low at 50 and 60 due to the lack of Kenki anyways.
Why not make it so the Kenki generation rate at level 52 works like the Kenki mastery 2 trait. Then move Kaiten to a trait at 52 to be a 25% damage increase to Iaijutsu, and also add the 20 Kenki cost to Iaijutsu? (This way the Sam DPS gets to be comparable to other DPS at 60 at the very least) Then the level where Kenki Mastery 2 used to be, add in Kaiten Mastery 2 which then increases the value to 50% at the same cost of 20 Kenki?
Also i seen a post about making a mistake and using Kaiten with "Gekko, Kasha, Yukikaze" for example while it has it's 5 second recast timer. The thing is sure it sucks you have to wait 5 second to use Kaiten again, but you can also "Queue up" your next combo before using Kaiten again. Meaning: Hakaze (2 - 2.5 seconds) > Shifu (2 - 2.5 seconds) > Kaiten > Iaijutsu > Kasha without fear of losing your combo too. So while the recast timer can be kind of detrimental, you can still get around it by queueing up another combo while you wait for the recast timer. There is no way to get back lost kenki on accidental button presses. (in the immediate sense) so by having it as a 1 second recast, you hurt yourself even more because now not only could you accidentally use it with "Kasha, Gekko, or Yukikaze" you can also accidentally press it twice causing even more error.
The argument of Heavy Thrust / Enochian for a comparison is kind of a bad one, if Kaiten were to be a 30 second consistent damage bonus, then yes it would be like Heavy Thrust / Enochian, but since it's "consumed" upon the next weapon skill used, it doesn't function the same was as those 2 abilities. Because of that reason it becomes even more of a bloated ability than Heavy Thrust and Enochian ever was.
Last edited by Jorthak; 09-04-2019 at 01:52 AM.
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