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  1. #11
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    Ul'dah (Wutai)
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    Quote Originally Posted by Biggs View Post
    I love how people just say "No" but contibute absolutely nothing to the actual conversation. Why no? Not that I have a probelm with dissagreeing with the OP, but if your answer is just "no" why post at all? Care to share other ideas that you think could potentially help things?
    tl;dr @ OP. Bad idea. That's why not.
    (0)
    Last edited by Scarface; 03-21-2012 at 06:34 AM.

  2. #12
    Player Biggs's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Oh I see. Illiterate, check.
    (2)
    Last edited by Biggs; 03-21-2012 at 06:31 AM. Reason: Unaware I was talking to a dumbass

  3. #13
    Player Biggs's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by AreeyaJaidee View Post
    No Thanks. We don't need to go back to +2 or +3 items. The end product will still clutter inventory because you still need mats + now the wards will once again have +2/+3 items which have already been made antiquated. So we're wasting SEs time asking to re-add all these items.

    So one would argue: well +1/2/3 shards/crystals dont take up space.

    ^ You still have to have mats. If you want to HQ stock up on +1s if you dont then stock on NQs. If you dont know what should or should not be HQd then you need to stop crafting and start researching.
    Oh make no mistake, I have no desire to go back to 1-3 mats either, I just mean to use this system as a means to replace the current system of boosting quality. You could actually use this to replace plus 1 materials completely. Was sort of the point. So no space is used at all for anything but basic materials, and if you would like to boost quality while crafting, you would use the crystals to instead. Whether or not they would then make +1-3 crystals or ONLY +1 crystals makes no difference to me, that would simply uncomplicate things even more.
    (0)
    Last edited by Biggs; 03-21-2012 at 06:33 AM. Reason: spelling

  4. #14
    Player

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    Sep 2011
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    Gridania
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    928
    Sort of off-topic, but whatever happened with the purpose of Deaspected Crystals?
    (0)
    My signature is edible. Go ahead, try some.

  5. #15
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    Mar 2011
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    Quote Originally Posted by Xoo View Post
    Sort of off-topic, but whatever happened with the purpose of Deaspected Crystals?
    the vendor is still there

  6. #16
    Player

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    Sep 2011
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    Gridania
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    928
    Quote Originally Posted by TheVedis View Post
    the vendor is still there
    Don't follow.
    (0)
    My signature is edible. Go ahead, try some.

  7. #17
    Player

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    Quote Originally Posted by Xoo View Post
    Don't follow.
    you turned them in for rewards, the vendor for the turnins is still there even if you cant currently earn any

  8. #18
    Player

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    Sep 2011
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    Gridania
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    Quote Originally Posted by TheVedis View Post
    you turned them in for rewards, the vendor for the turnins is still there even if you cant currently earn any
    /slap Foxbat. Just 'cause I felt like it.
    (0)
    My signature is edible. Go ahead, try some.

  9. #19
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I would agree with Vedis on this.

    They could make both crystals and clusters relevant if they made recipes as follows:-

    Shards - 1-20
    Crystals - 21-44
    Cluster - 45+

    And have mobs drops them in those level ranges also.
    (0)

  10. #20
    Player Biggs's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jinko View Post
    I would agree with Vedis on this.

    They could make both crystals and clusters relevant if they made recipes as follows:-

    Shards - 1-20
    Crystals - 21-44
    Cluster - 45+

    And have mobs drops them in those level ranges also.
    Right, and all that could still coincide with what I am saying, the purpose of the post is to streamline crafting and make it less clustered and reduce the amount of inventory needed to do it. Ved's post is still relevant even after implimenting something like this, but really has ZERO to do with what I am talking about in this particular OP. It wouldn't fix anything with the current crafting system besides making whole crystals relevant again.

    Also, making clusters useful in synths 45 plus would then mean we would use them for 30-54 more leves depending on where they eventually put the level cap. You seem to forget that it won't stay at 50 forever, so they actually wouldnt need to start using clusters until the mid 60's, assuming of course they plan on taking the level cap to 75 or 99 eventually.

    Its fine though, I think these forums have moved past disussions like this one and I see my error now in trying to have a conversation about something everyone loves to bitch about but no one seems to want to try and discuss how to fix. Its SE's problem right?
    (1)
    Last edited by Biggs; 03-21-2012 at 03:00 PM.

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