LunarShadow67
This is something you cant understand, until you dont play the real astrologian.
In final fantasy, every character made for having fun and meanings by they own ways. Now, astrologian is what you see. A healer with dmg buffs and without a realy helping spells.
In the old times, astrologian had a system that was fascinating, fantastic. Gived you the feeling to yell when you made a nice buff combination. As every 6 card had diferent buffs, those was useful even as they own, you could combined them for being more helpfull.
I learned all the cards and they every effects even alone or in "royal road spell" and when i draw a card, no matter which one, i saw every possibility of it and had the feeling "YAY now i made this combo, or that combo". It was a realy nice feeling and enjoying one.
But players nowadays just want a buffer for they raid content. Yes, raids are part of the game. But a very little part. And reworking a class to be just for that, is a very bad idea.
Now, when i draw a card, i just dont feel anthing, just drop it on someone, cause no matter anymore. No more possibilities, no more combinations. Astrologian simply lost that very nice feeling to "being completed something".

And no, it was not easy to play it. But it was much more satisfaction when you played it well. Now just feeling "eh, put card", cause every card is just the same. No matter what you do with it, just need to do it 3 times and boom aoe dmg buff. ONLY dmg buff.
I miss the possibilities, the ways as you can guide the fate with your cards. The utilitys.
Sadly as i told, you never can understand this, as you didnt played the real astrologian back in those times. It just a weak shadow of that. :/