Lustrate feels like it doesn't do much and I find myself actively avoiding it. I don't know if Lustrate's aetherflow stack or Physick's GCD is a worse cost to pay. How are people dealing with this?
Lustrate feels like it doesn't do much and I find myself actively avoiding it. I don't know if Lustrate's aetherflow stack or Physick's GCD is a worse cost to pay. How are people dealing with this?
Perfection is an unattainable ideal. 'Tis the paradox of the immaculate carrot. - Cookingway
Lustrate>physick, but generally speaking, you don't want to use either. If you need a huge boost of health, your best option after lustrate and excog is e-tactics into adlo.
Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?
Lustrate does feel weak at the moment for some reason. I'm not entirely sure why; it's more than 85% of a cure 2, but cure 2 feels much more powerful for some reason. I'm guessing it's just that I'm used to casting lustrate at level 70 in Scaevan and Rakshasa gear, so my heals are weaker in general than they were.
For me now lustrate become situational, usually if excog in cd, if the target too far away and sustain critical damage. I would say its still an "oh shit" button for sch. Rarely use it but still useful since its instant cast, i would not hesitate to use dissipation to get more aetherflow stack if needed
During dungeons it's my "Excog is down and I don't want to interrupt my Art of War/Broil spam so here's an oGCD heal" ability.
In 8-man content it's my "A single DPS stood in something they shouldn't have and I don't want to spend a GCD to heal them" ability.
Occasionally it's my "Oh crap the tank is at 5% health and I need something RIGHT NOW since ET+Adlo will take a couple seconds to cast" ability.
Lustrate is still pretty useful simply because it's an instant oGCD heal.
Granted, it does feel weaker this expansion, but the same could be said about every healing ability tbh.
Just because it's your lowest priority aetherflow heal doesn't mean it's useless. If you have to...God forbid, heal someone, you can do a Physick into lustrate for a chunky heal for less mp then an adlo.
But yeah, otherwise its pretty decent to pop a couple on the tank in large dungeon pulls to keep them stabilized during your Art of War spam
Haven't noticed a difference from how lustrate has always been, personally.
Unless we're going back to 2.0 where it was a %. >.>
No. Physick is still worse than Lustrate.
Regardless both feel like they have no impact.
In general GCD heals feel really lackluster unless you use the II (which SCH has none) at the cost of your mana.
I get the feeling you don't heal very often?
You can go through most dungeons in this game only using cure 1 as a white mage and it's more than enough. Lustrate is a perfectly fine emergency heal. Not sure how anyone can think it has no impact.
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