Quote Originally Posted by Katie_Kitty View Post
I don't see any reason why square should be actively pushing a 2 melee meta comp. It makes no sense.
especially as melee right now only make up 40% of dps classes, actively pushing for 40% of classes to take 50% of the slots would be the epitome of bad design.

Mind you 4 dps slots obviously cant be evenly split between 3 roles, which is why personally i think the role bonus of caster/phys ranged should be consolidated, than you could balance around 2/2 (doesnt matter if caster/phys or 2 phys/caster) which would match up a lot better in the long term especially if we assume the next dps to be a melee, with 3/1 compositions being in the realm of "not ideal but probably workable if you are good enough" , heck give melee back their ranged skills, even buff them so they can keep 80% of their damage while not on the boss just so the whole "but brd/mch/dnc can attack all the time) discussion can be put to rest