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  1. #11
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    I haven't done any myself, but honestly just looking at the GNB/DNC quests from 60-70 it really seems like they went into them very halfbaked in terms of story. I loved how the instances were in those ones (Dancer 70 being pretty fun), but they were a far cry from some of the crazy ones like SAM's 70 instance and NIN's 70.

    More so then instances it's the story that really gets me. I honestly love the Job storylines and it's a shame to see them in this form. I understand it's tough making stories and events tailored for 17 different jobs in a new expansion but I don't think how they did this was the best. I'm sure a big reason for this has to be related to the First and the devs probably not wanting to break the immersion of your journey there to head back to the source and get new abilities and the like. Yoshi-P did state the original intent was to have the 80 Job quest explain your level 80 skill but they couldn't get it in during the time. I think that also hampers part of the journey especially when DRG gets something like Stardiver which is clearly inspired by Niddhog.

    I'm more interested in the new jobs they add for the next expansion as it seems like they are closing the books on traditional job quests, yet the new jobs would need some form of introduction. Not sure if they'll pull the same like GNB/DNC where there is a storyline from 70-80 but I would be surprised if they did.
    (0)

  2. #12
    Player
    Gneo's Avatar
    Join Date
    Aug 2015
    Posts
    24
    Character
    Akane Fofane
    World
    Exodus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by DRKoftheAzure View Post
    I didn't do and won't do level 80 Dark Knight quest because of how the devs butchered my former main job and until they actually give Dark Knight an identity within in the role that
    This is just my opinion, but DRK has felt the best it's ever felt with the ShB changes since it's debut in HW.
    I remember running haukke manor (normal) for the first time when it came out, and all DRK had was enmity combo, ranged aggro, and aoe aggro, and Scourge. (I do really miss Scourge)
    I got HM as a leveling roulette shortly after the release of ShB, and running that old lvl 28 dungeon felt wayyyyyy better than it did back in 3.0.
    I didn't feel bored like I was spamming the enmity combo since that's all you had back then, DRK still has a decent kit, even at low level dungeons.
    (0)

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