Results 1 to 7 of 7
  1. #1
    Player
    Wolfsbane706's Avatar
    Join Date
    Dec 2015
    Location
    Limsa Lominsa
    Posts
    160
    Character
    Kaplan Zereort
    World
    Marilith
    Main Class
    Summoner Lv 82

    Triple Triad Trading?

    So, I noticed that the cards are market board forbidden and also unsellable to regular vendors, but what about trading them to other players? Game doesn't say they're untradeable. This probably won't work as well as I'd hope it would, but I'm already an avid TCG player I do like the idea of trading or selling cards to other players. Then again, given the fact that you can sell them for MGP, this probably won't be a well-received or well-thought-out idea or someone else would have come up with it by now.
    (1)

  2. #2
    Player
    Kaiserdrache's Avatar
    Join Date
    Aug 2018
    Posts
    305
    Character
    Merridyll Cailleach
    World
    Shiva
    Main Class
    Bard Lv 80
    TT just needs in general an overwork


    1) Remove Rules that didnt exist in the Original, add those that existed in the original.
    2) Remove the retarded card limit that restrics us from using a 5 star and 4 star together, this bullcrap makes completely the existance of 4star cards obsolete, if you cant use your best 5stars together with them, while NPCs can have the most unfair decks just to make them this chep way artificially harder to defeat and win against.
    3) Replace Factions with the original Elements that cards could have. like Ifrit being a Fire Card for example, having bonus effect when layed onto a Fire Field.
    4) Treat Cards like other 1 time unlockables, remove the option to sell cards for MGP, player can continue to obtain double cards, but only theb from NPCs and double cards which aren't needed anymore should be transformable as like in FF8 into useful items, like crafting materials, glamours, pets ect.
    5) Raise the ridiculous low drop chance of cards and add in there the 99er mechanic, that every card is, if you are super unlucky, after 99 wins a guaranteed drop
    6) Make sure that absolutely every single card has to be obtainable via playing Triple Triad, cards are not therefore there to make them dungeon or raid rewards only or winable only from a lousy cheatable tournamen that can be sabotaged by guild player willingly loosing to push a guild member to get best result if you have at least 20 participating guild members playing all with each other. And if not earnable via TT, then they should be buyable for MGP, like make Tidus/Lightning Card cost each 2,5 Million MGP, that gives people goals and an alternate way to obtain these cards
    (0)

  3. #3
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Kaiserdrache View Post
    cards which aren't needed anymore should be transformable as like in FF8 into useful items, like crafting materials, glamours, pets ect.
    Isn't that exactly what they are doing by making them sellable for mgp? All mgp gets your are glamours, minions, mounts, etc. So making TT cards their own currency would be just yet another currency we have to track just for another currencies sake and frankly we have enough of that already.

    Gil, Tomes, 12+/- beastman currencies with more incoming, MGP, a myriad of Eureka stuff, all the 8 man raids have currency, 3 hunt currencies, 2 of each crafter/gatherer scrips, fc points, gc points, ex primal currency, a new FATE currency, etc etc etc....

    I mean TT is based out of the MSG so having it tied to MGP makes sense and the less currencies the better imo
    (0)

  4. #4
    Player
    Kaiserdrache's Avatar
    Join Date
    Aug 2018
    Posts
    305
    Character
    Merridyll Cailleach
    World
    Shiva
    Main Class
    Bard Lv 80
    Only in regard to glamours, pets, housing stuff, but not for crafting materials, buff items/consumeables, where you were able to turn in FF8 cards you dont need into all kinds of more or less valuable monster loot.
    And where am I speaking about currencies?? How do you got now on that please?

    Ive lost not a single word about currencies here xD
    (0)

  5. #5
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    206
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    The only two things I would like to see changed are. 1 - the ability to have 1 4* and 1 5* in your deck. Put a requirement on it such as you have to collect 175-200 cards or something stupid like that. Increase drop rate when playing against the Stacked and Cheating NPC's and I will be 100% happy
    (2)

  6. #6
    Player
    Anten's Avatar
    Join Date
    Jul 2017
    Posts
    3
    Character
    Anten Iswasame
    World
    Coeurl
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Naychan View Post
    The only two things I would like to see changed are. 1 - the ability to have 1 4* and 1 5* in your deck. Put a requirement on it such as you have to collect 175-200 cards or something stupid like that. Increase drop rate when playing against the Stacked and Cheating NPC's and I will be 100% happy
    That would be an amazing solution to the uselessness of 4* cards. Not having a deck improvement in a few years has been a drag. I still love collecting cards, but yeah, trying to edge out a win against a brutally stacked enemy is annoying.

    Another solution along that line is to have like a max * count that your deck could have. For instance, a max of 16* would mean you could have two 5* cards a 3* a 2* and a 1*. It would allow for people to get creative with deck building at least. idk.
    (0)

  7. #7
    Player
    Alyanna_Elingval's Avatar
    Join Date
    Jan 2017
    Posts
    171
    Character
    Alyanna Elingval
    World
    Siren
    Main Class
    Summoner Lv 70
    They definitely need to address the cheating in tournaments. I'd rather just have them be NPC only. Just expand it outside the battlehall. Maybe have regional tournaments. All NPCs in the Limsa areas, or Heavensward areas, and just grant more points based on NPC difficulty.

    Decks should be allowed one 4* and one 5*. This should really be a no brainer.

    I agree that all Triple Triad cards should be available through playing Triple Triad, and not through RNG in some dungeon, trial or raid. At most, you should only have to finish the content in order to play the NPC that has the cards.

    There should be a cap on number of wins, or number of consecutive wins before an NPC drops a card. Players shouldn't have to win sometimes hundreds of matches to acquire a card.
    (0)

Tags for this Thread