Quote Originally Posted by Capn_Goggles View Post
I edited my post when I realized I mixed up Alphascape and Deltascape. Regardless, grossly oversimplifying it as "just buff all the weak jobs and/or nerf all the strong jobs" is just silly. Samurai, Black Mage, and Machinist should be referenced as the control jobs as they offer literally nothing besides the damage they deal, and should be fighting each other for the top of the DPS chart. In descending order should come jobs offering progressively more utility and ease of play while maintaining a fairly (and shallow) linear decline in overall DPS contribution. SMN's potencies are probably fine, I think addressing issues such as Bahamut/Phoenix moving for some inexplicable reason and being unable to weave pet actions would bring it closer to BLM on a fight-situational basis. For RDM removing the decay on Embolden would probably bring it up a fairly sizable amount since it naturally lines up every other trick attack. Samurai is probably going to have their day in the sun when they get the Shoha rework to actually put it in rotation. MCH just needs some raw potency increases on pretty much everything but drill and air anchor, because they SHOULD be fighting with BLM and SAM for top DPS.

And so on and so forth.
First and foremost, Machinist can never rival Black Mage and Samurai in damage due to their free mobility. While the "tax" shouldn't be anywhere near as high as it is currently, there still needs to be one otherwise it and the Range as a whole have a distinct advantage over Melee. It may not be as impactful now but a tier like Alphascape would be brutal. That aside, how can you ignore Summoner's potencies are fine? Bahamut running around like a lost puppy and some weaving issues are not going to account for 1,200 rDPS. Bear in mind, this is Raid DPS we're discussing not Personal DPS. There shouldn't be a significant gap because the former credits all buffs Summoner applies. The same applies to Red Mage. Embolden won't make up the enormous difference in rDPS it has compared to Black Mage. The difference should be somewhere in the ballpark of what Monk and Dragoon have against each other right now. While Monk is undeniable stronger—arguably too strong—it's separation from Dragoon makes it so neither has a real advantage over the other.