On reflection - fine.
I suppose they aren't to the issue of numbers, but they are to me. I want to know his answers. They help me understand his viewpoint better, which given the recent little exchange, I would like, because I don't know.
My own opinions on the matter are already in the forum somewhere. Probably in this thread as well.
He brought up it up. I wanted more elaboration. I shouldn't need more than that to ask questions. Asking a question doesn't mean I believe whatever answer you're thinking I'm fishing for.
Chill.
Hah.
That's fair. Thank you for humoring me. For the record, I don't really disagree with your answers, though they kind of lack the detail I wanted from them.
I'm a numbers person and I'm a details person. I like having both. I dislike having both in the "1000 more" variety.
It's weird because back in Stormblood, the argument is "You shouldn't be making mistakes, so if there are mistakes they don't matter in the grand scheme of things." when it pertained to jobs and their balance.
So when mistakes got brought up, I wanted more information. Why, did it suddenly matter if mistakes were compensated for in the kill? And if it does matter, to what extent should it matter?
And if the amount it matters should be the same, then this in turn means that design for the jobs has to drastically change not just on a numerical basis, because we've already been in a state of the game where the stuff that allowed "For mistakes" wasn't supposed to factor into the overall job balance.
Sorry for the delay. I'm trying to get another clear I ultimately don't deserve.