Quote Originally Posted by whiskeybravo View Post
And since it seems like the last few commentors needed a reminder:

100% parity is a pipe dream. Not realistic. 95% would be pretty damn good. Which is only about ~5% off from where they are right now
See, I don't like to come off as rude or anything, but the entire last page had not a single person vouching for true 100%. It was all in agreement that we just want it closer. I don't quite understand where you're coming from, with your ever arrogantly stated quote that we apparently need a reminder. That aside...

Quote Originally Posted by whiskeybravo View Post
Nice exaggeration. There's 1700 difference tops. And at the lower (but still functionally clearable percentiles) that drops to as low as a 1000 difference.
The problem here is that, if said lower percent players happen to improve, they will inevitably still be completely outclassed purely by job choice alone, by players that don't even have to improve to still be outdoing them in some cases. Designing like this would be flawed in ANY multiplayer PvE game, not just FFXIV. Call out how you believe these numbers are small all you want, in the end all these roles all boil down to DPS with one functional core - dealing damage. If they fail to keep up among others who have the same core, then they simply do not have a place and people are arguably playing the game right by excluding them if they're playing to win. In Fighting Game Communities we have a saying. If you want to win, you pick a top tier.

Square flat-out told us that they don't want players to be excluded as a reason for why certain jobs have been overhauled so massively, so the task falls to them to make sure that this is not the best way to play. Currently they are failing.

Quote Originally Posted by whiskeybravo View Post
Why did SE refuse to create male Vierra? Because that's simply what they decided to do.

Why does BLM deal more damage than RDM? Because that's how SE decided to order them.
Cute statement, but can be disproven by the fact that SE has gone on record saying that Samurai, for example, is not where it should be right now, and Ninja has been touched up. Did they suddenly change their mind after their initial decision of ordering, then? The FFXIV dev team openly admits that they make mistakes sometimes (and sometimes not at all but that's a seperate issue) and literally ask us to go here and give feedback. You're here telling us not to give feedback where we think it's due.