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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kitfox View Post
    It will end when the issue is solved. Simple as that.
    And what if it can't be solved? As long as some jobs have things that other jobs don't, there will always be a comparatively superior arrangement of them.

    So what if MNK/BLM is the highest damage comp. That's all you're actually looking for, is it not? You want the fastest kill and the highest damage. Want being the key word. That doesn't mean everybody has to submit to the rankings. That doesn't mean every job has to compete for the highest damage. If one feels obligated to succumb to the community's projection of inadequacy onto certain jobs than it's on them. Nobody disputes that all jobs are viable. The only thing being disputed is that not every job is in the place of claiming they deal the most damage.

    I always appreciate your insight and contributions, Lynn. But I have to respectively disagree on the merits of the argument.
    (0)

  2. #2
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by whiskeybravo View Post
    And what if it can't be solved? As long as some jobs have things that other jobs don't, there will always be a comparatively superior arrangement of them.

    So what if MNK/BLM is the highest damage comp. That's all you're actually looking for, is it not? You want the fastest kill and the highest damage. Want being the key word. That doesn't mean everybody has to submit to the rankings. That doesn't mean every job has to compete for the highest damage. If one feels obligated to succumb to the community's projection of inadequacy onto certain jobs than it's on them. Nobody disputes that all jobs are viable. The only thing being disputed is that not every job is in the place of claiming they deal the most damage.
    Yeah, no. Everyone knows that's disingenuous bollocks.

    You're projecting personal interest onto the community. The uproar exists for a reason, it's just hard to pin down the causes because most people lack the knowledge and means to adequately explain it clearly.

    It is in the interest of the developers to address this, if only for the sake of future-proofing future content. Because if everything remains as is, and we get better gear as the game progresses... What do you think will happen? The gap will widen, and most people arguing for us to just forget about it and move on don't consider that the developers have to pick a certain point to balance future content around. The wider the gap gets, the harder that becomes. Want to balance the next Ultimate under the assumption that 3/4 of the DPS consists of the top five? With the skill level that Ultimate expects of you, a party consisting of 3/4 of the bottom 5 might find it near impossible to clear unless all of the DPS were consistent 90+% people, with zero mistakes afforded. Balancing the next Ultimate at a point that's the other way around basically gives the 3/4 top five comp the ability to make more mistakes.

    Maybe people just want a teamwork-oriented game to actually be as balanced as possible! Because the reality is, the moment the balance gets tipped too far one way or another, the community perception can tip it further. You can crow at people to ignore this and stick to their principles all you want, but that is much much easier said than done in such a teamwork-oriented game such as this.
    (5)
    Last edited by SaitoHikari; 09-06-2019 at 06:59 AM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

  3. #3
    Player
    kajv95's Avatar
    Join Date
    Jun 2017
    Posts
    159
    Character
    Lilia Atlantia
    World
    Phoenix
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by whiskeybravo View Post
    And what if it can't be solved? As long as some jobs have things that other jobs don't, there will always be a comparatively superior arrangement of them.

    So what if MNK/BLM is the highest damage comp. That's all you're actually looking for, is it not? You want the fastest kill and the highest damage. Want being the key word. That doesn't mean everybody has to submit to the rankings. That doesn't mean every job has to compete for the highest damage. If one feels obligated to succumb to the community's projection of inadequacy onto certain jobs then it's on them. Nobody disputes that all jobs are viable. The only thing being disputed is that not every job is in the place of claiming they deal the most damage.
    Right now, it's far too noticable that certain jobs are behind, and this doesn't even only come from rankings and logs. As easy as it is to hide behind logs, there are other ways to gauge performances and I find it quite an offense to this community's more inquisitive minds that people are thinking "if only we didn't have tools at our disposal, then everything would be sunshine and rainbows". This situation would still happen, because the gap is too wide for it to be brushed off as "eh, crits happen" and word would get out fast.

    The trick is in allowing a superior party to exist but have everything else be close enough that it's negligible. The "lesser" jobs don't want the big boi jobs to have an actual good reason to refuse them. You believe the fault lies with the players, when the game is based around dps races AND provides a way to exclude players on basis of job alone? Do you really believe it's the player's fault when the game actively encourages bringing top DPS? Are the devs truly free of blame when they've funneled people into a situation like this in the first place?

    Please, get off the "it's viable so it's fine" horse. There's going to be a myriad of issues once Ultimates roll around and things like these aren't atleast partially fixed. That's when viability will either start to look shaky, or the Ultimates are designed to be easier in dps check because they'll have to be based around being able to clear with lower jobs, which will in turn funnel players into higher DPS jobs, and just because everything is currently able to clear does not mean the balance is good. So, yeah. It's currently viable, but it may not be in the future and we voice concerns over that.

    Please remember that we pay for this game monthly, pay a new game price for every expansion, and are highly encouraged to buy additional items from the Mogstation. I believe we have the right to concern ourselves over what we're paying for, especially since we can't see into the future and thus buy things in blind faith.

    and is it really so weird that dps players want to deal damage?

    Quote Originally Posted by whiskeybravo View Post
    Lol

    This thread is the bandwagon of strawmen complaining about stuff SE already told us they are addressing

    But keep beating that horse. Maybe it'll happen faster.
    Except they didn't. Red Mage, for example, has not been mentioned at all. Bards supposedly need their pdps lowered if they are to get some support back, which ignores the cry for a role-wide dps buff completely. Summoners sure got all their problems addressed, huh?
    (7)
    Last edited by kajv95; 09-06-2019 at 07:07 AM.