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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Yes, of course. It's not rocket science. The thing is, it's basically always been that way. Support jobs have always done less raw damage than damage dealing jobs. Only now it's a "problem" because it's more apparent, or something.

    So the only solution is to get rid of support jobs and just have every DD at 15k DPS (or whatever arbitrary number you want to input). You can't have support jobs deal as much damage as raw dps jobs, because then they would boost each other and exclude the raw dps jobs eventually. Even so, if all the jobs then do more base DPS, SE simply designs bosses to have more HP. It's a horizontal shift that doesn't actually grow into anything new or interesting.
    What support? The Range now have one 10% mitigation CD while the Casters have Addle. Even Dancer's support is primarily damaged based, thus it should even out. Regardless, support jobs have routinely dominated. Bard, for example, ended Heavensward as the strongest DPS in the game. Summoner pulled ahead of Black Mage until Alphascape and we all know the prevalence Ninja. Support jobs aren't really a thing anywhere. Which is why the damage discrepancies have become such an issue. Bard isn't bringing passive Crit buffs, Refresh and etc. All they're offering is the aforementioned mitigation which is arguably comparable to melee Feint, and Minne. The latter of which is laughably inferior to Mantra.
    (4)
    Last edited by ForteNightshade; 09-05-2019 at 07:55 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Bard isn't bringing passive Crit buffs, Refresh and etc. All they're offering is the aforementioned mitigation which is arguably comparable to melee Feint, and Minne. The latter of which is laughably inferior to Mantra.
    thats the big one, the "support" jobs all lost a ton of effective support while gaining 0 personal damage in return, it may very well be that say a bard that does 10% less personal dps than a blackmage but offers 2% passive crit, foe's requiem, battle voice and refresh is "overpowered", but there is an enourmous gap between "10% less dps and 3 damage buffs+a really usefull support skill" and 13-15% less [personal] dps and 1 damage buff+nothing else wortwhile.

    also i would argue refresh is actually the biggest offender for casual groups here, the rest comes in play at a speedkill meta level, i at least can say that my last three (casual) statics all made sure to have a bard or mch (they didn't even care which of them, just their were more bards) but not for the dps but for refresh.

    Also if dps "support" at a perfect level barely breaks even with personal dps of "selfish" classes that would mean that instead of (just for example) going from bard going from 5% worse->5% better than blackmage depending on group composition we simply go from bard 10% worse->bard barely able to break even depending on group composition, and while i get that it sucks to be excluded from anything, even if its "just" the speedkill meta i'm not sure i would call the "'support' is allways worse" version better balanced than the "'in an ideal group the 'support' class may overtake the 'pure' class, while in a non-meta combination it may actually be the other way around and in reality they will probably meet somewhere in the middle in any non meta speedkill party"

    at least not as long as the only "support" they offer that others don't is dps support, if people really want to argue how useful nature's minne for example is we might aswell start calling manaward support as if it keeps you alive it saves the healers mana because s/he doesn't have to rezz you
    (0)
    Last edited by Akiudo; 09-05-2019 at 05:01 PM.