Quote Originally Posted by Aiscence View Post
From the last liveletter digest:
Unfortunately, this response alone is rather disconcerting since it implies they balance Samurai around the belief we pad them. It certainly would explain why after two bloody years they still can't figure out Samurai needs much higher potencies. The problem is... we don't. Why would we buff Samurai when Monk is pulling higher numbers? I really don't understand Yoshida's thought process there.

Quote Originally Posted by IruruCece View Post
If I am honest, I do feel that simpler jobs should absolutely be pulling numbers at the bottom of the heap. They also shouldn't be pulling in 1k-1.5k less dps than other jobs for their trouble when played well. Otherwise, what actually IS the reward for playing a more complex DPS? The satisfaction/endorphin rush you get for saying you main X on the official forums? Personal satisfaction means precisely nothing in a setting where people are excluding jobs for not being able to perform even at that wonderful 95+.
In a word? Yes. Complexity should be its own reward not something you balance around. Some people dislike Dragoon due to its linear rotation and adored old Ninja. You cannot balance around a subject parameter, especially because if the supposed "complex" job is noticeably higher, you'll have people expecting you to learn it. Furthermore, exclusion is only occurring due to the enormous gap in damage between the now big five and remaining five. Warrior, for instance, is undeniably the worst tank, yet you'll never find a single party locking it out. Why? Because the discrepancy between it and the remaining tanks is so close, no one cares.

If the DPS were similarly balanced, then the response would also be similar: no one would care what you played.