Quote Originally Posted by Parisotte View Post
I have a solution. 2 steps.

First Fix the classes that need it. Knock the one's down who are laughably over performing. And it is laughable. They are so far beyond it is a meme.

Second: After everything has been balanced properly and people see that it's all going fairly well, ban damage meters. Forever. Running them is a bannable offense. Enforce it religiously. I know this makes me unpopular, but from the time I have spent in this game they are literally ruining it.

They are responsible for classes being excluded. They are responsible for the relentless tryhard, you know the guy, complaining in groups that wipe. (person gets mad at wipe, goes to the damage meter, and picks the guy or girl who's still learning/not a tryhard/trying not to have a siezure from the flashing aoe circles bosses have become)

I know many will disagree, but that dps meter is ruining the game. That dps meter has become the game. It is all that matters. It is "the precious."

But I know this will be unpopular because of tryhards and min-maxers.
So go ahead and tell me how I am wrong, when it's the single thing that influences EVERY SINGLE DECISION you people make in combat. Should I use this skill to make healing easier for my WM? NAH! I need to weave and if I lose this weave or clip something I am looking at a total net loss of 34.5 dps. UNACCEPTABLE!

How bout this? Less boring content so we can focus on fun stuff instead of our stupid rotation charts and tutorials so we don't fall behind on that stupid, horrible, plague of a meter.

The dps meter runs your game now yoshi. It's doesn't belong to you anymore.
I'm not going to take a stance on the aye/nay dps meter part, but taking away the parser doesn't change the current name of the game. Its the combat design thats dps focused, and taking away the parser would just make things harder to gauge and measure.

It would still be all about that "deeps". The parser is a symptom not the sole cause.

If you have an issue with the dps meta you should probably first lobby for a different combat design.