What is the raise tax even? I mean, in actual numbers? Say, default raise potential is 2/min, bringing smn over blm increases it to 3/min with the tax of 1300 dps; rdm can double smn raises - shouldn't its tax then be 2600 dps? But it's only 200 more than smn. Why simply having more than 2 raises/min has such huge tax, and then actual raising potential over that number has almost no effect on dps? This doesn't make much sense.