It is not about if certain non meta comp can get through hardest content
it is about the extra efforts certain comp have to put into to achieve the same result.
Of cause there would be a difference, the key is how large the difference
and this is how balance should work
Not impossiboe but the difference in extremelyyyyyyyyy massiiiive and no im not hyperbole it. The difference is 1.5k ish dps if you think its trivial...then idk
Slacking means making mistakes in this context ><
Please stop saying you can clear with a party of underperforming job in week 1 so easily...
Unless you are the one who clear it in week 1 then maybe you are just too good for the rest of us
Correct me if I’m wrong here, didn’t they want to move away from the dps meta in their content? Because if they did want to do that, they failed.
They wanted to move away from jobs being overly synergistic, like BRD+DRG+SCH+NIN in Stormblood. They succeeded almost too well.
A job performing way better than other job is the issue. It have nothing to do with diversity. Diversity could be selfish DPS vs party buff dps, the gap have to be small enough to a point there are no significant difference of bringing one or other, Diversity could be different style of game play; range va melee, cast vs instant, dot very burst etc. Huge DPS gap is not diversity but poor balance.There is no point in balancing any further then necessary to enable all possible class combinations to clear current end game content when played at above Joe average level. There is no issue with job a perfoming better than job b that's the nature of diversity. It's those fault who lock out others bc they follow the path of least resisance. Nothing the devs can do will ever change that, there will always be someone complaining/being locked out. Albeit comps that are able to skip mechanics in current content shouldn't exist.
A large amount of these arguments are anecdotal and heck, even most of these gaps can be made up for by having tanks/healers that are actually good at dpsing. the dps checks were slightly tight this tier, but they weren't unachievable. i saw a nin get 9% parses clear e1s-e3s just fine and dandy. it's all clearable with many comps. also, taking in 4 jobs that are utility based will bring a lot of those jobs up to the standard of the other jobs. MNK does not do higher pdps than sam, but slightly less and then there's brotherhood. the only reason mnk looks like it's massively stupidly ahead is because when it gets dance partner and drg tether, it's going to beat sam/blm. MNK is even a better dance partner because it has the fastest average GCD, so they'll often get that closed position. and if they get closed position, you might as well drg tether them too because of exponential growth. Also, that guy who said he ebat e4s on all 3 casters has 0 logs. just saiyan.
You do realise that rDPS is the subject here and not pDPS?A large amount of these arguments are anecdotal and heck, even most of these gaps can be made up for by having tanks/healers that are actually good at dpsing. the dps checks were slightly tight this tier, but they weren't unachievable. i saw a nin get 9% parses clear e1s-e3s just fine and dandy. it's all clearable with many comps. also, taking in 4 jobs that are utility based will bring a lot of those jobs up to the standard of the other jobs. MNK does not do higher pdps than sam, but slightly less and then there's brotherhood. the only reason mnk looks like it's massively stupidly ahead is because when it gets dance partner and drg tether, it's going to beat sam/blm. MNK is even a better dance partner because it has the fastest average GCD, so they'll often get that closed position. and if they get closed position, you might as well drg tether them too because of exponential growth. Also, that guy who said he ebat e4s on all 3 casters has 0 logs. just saiyan.
rDPS is calculate by taking the DPS taken from buffs such as dancer, dragoon tether or embolden. It also adds the DPS given with Brotherhood.
Meaning despite the jobs giving and taking from the team, MNK and BLM are still crazy broken and despite the DNC taking a good 5% DPS from a broken MNK, it's still the lowest rDPS
As for your Nin, I don't know why you think it's okay. It's actually the whole reason, if that Nin's comp was MNK+BLM then they could allow the Ninja's death. If their comp was NIN/RDM/DNC/BRD, the Ninja's death would put much more pressure on the rest of the team.
More DPS doesn't simply mean more DPS. It means more flexibility and margin of error.
Last edited by CKNovel; 09-04-2019 at 05:47 PM.
Why do people defending current "balance" play as blm+mnk+drg and have week 1 clears that wouldn't be possible with other jobs?
I mean, I'd understand if general consensus was to nerf those jobs, but people are mostly advocating for bringing other jobs to blm/mnk/drg level, so it's not like it would affect their clears... Why then?
Last edited by AikenDrum; 09-04-2019 at 05:48 PM.
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