I don't always comment on the threads as I'd rather 'like' similar posts that convey a similar sentiment that I would've said anyhow.
But, it's disheartening that there is no word, high or low, from Dev. team regarding the philosophy behind the healing changes or possible amendments of the jobs thereof in accordance to feedback. Seeing the DPS players get immediate adjustments and encouragement to continue to give feedback, genuinely, doesn't feel good as a healer main (a long time one, at that).
We've been seeing healer experience being pruned back more and more and more over time and it's very tiring to continue to do virtual somersaults to get the Dev's attention to explain how we feel about the experience only to be met with silence.
Admittedly, I've always been a bit of a "bloodthirsty" healer in that I very much enjoy doing something along with the healing. Overall, I love healing, but being able to do "something fun" on the side after the healing is done was a huge part of the experience. I can't say how many times, I've literally thought to myself "Man, I love being a healer!" while DPSing and Micromanaging my Fae as SCH or managing buffs as an AST. I just really enjoyed being able to push the boundary of healing and aiding the party simultaneously. Now, these experiences are significantly subdued.
To me, it feels a little like... everyone but the healers are the ones dictating the experience of a Healer. I can't entirely explain it, per se. But it definitely feels that way.. and it's depressing in a sense.