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  1. #211
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by kobe-sabi View Post
    The problem is, 4.0 WHM community was the only ones complaining about thier job gauge, the lily system was not inresting and it didnt offer nothing new to a WHM kit. the thread for WHM changes had had over 550,000 views and thousands of comments. mean while the SCH and AST was happy where they were at, hence you would think SE would LEAVE AST AND SCH ALONE, but they didnt they took away what made the jobs fun, and gave the WHM a boost in damage, a few OGCD's heals and spells with no mp cost adding to WHM endless pool of MP. WHM is sitting good right now and i dont want it to get any nerfs cause im tired of this leaving one job behind in certain classes.

    SCH needs their Pets to matter, they want their damage kit back, if SE was scared to buff Selene because Selene affected the party, then why not let Selene buff the master, in damage, cast speed, extra mitigation, or whatever, this streamlining jobs it getting on my nerves.
    Most healers who were worth a damn saw the 4.0 WHM changes and knew they'd be bad. WHM's had support from a lot of other healers because we all knew our job could be next (and it was in ShB). The fact they took so much away from WHM and gave it to others in the form of role actions was bad.

    The fact they took stoneskin away and gave it back later in the form of Divine benison was bad.

    They took away Divine Seal, gave it back via role action (Largesse), took it away again and gave it back baked into Temperance was bad. SE has a really bad track record of doing this crap, and not only on healers.
    (17)
    Last edited by Deceptus; 10-14-2019 at 09:01 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #212
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deceptus View Post
    Most healers who were worth a damn saw the 4.0 WHM changes and knew they'd be bad. WHM's had support from a lot of other healers. The fact they took so much away from WHM and gave it to others in the form of role actions was bad.

    The fact they took stoneskin away and gave it back later in the form of Divine benison was bad.

    They took away Divine Seal, gave it back via role action (Largesse), took it away again and gave it back baked into Temperance. SE has a really bad track record of doing this crap.
    all the Healers could of kept all their original spells, and allow them to upgrade into new spells using traits. it just proves they are running out of ideas or saving them till we're all capped at LV99. Six years and the only new role action they came up with was RESCUE. for the rest, i can understand the ESUNA, SWIFTCAST, and LUCID DREAMING thing they want to save time/resources for when they add a new healer. Do i hate this? YES I DO. Because i been SCH/WHM/ since 2.0 2013 and an AST since 3.0 2015 and Nostalgia is one hell of a drug. for the rest, REPOSE is garbage, and i have a feeling they know how we feel about REPOSE! i would rather have back CLERIC STANCE atleast i will feel like i can use all my Role Actions. Also can we please buff SURECAST, 6s duration but 120s recast, can we raise this to 12s duriation.
    (4)

  3. #213
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by kobe-sabi View Post
    all the Healers could of kept all their original spells, and allow them to upgrade into new spells using traits. it just proves they are running out of ideas or saving them till we're all capped at LV99. Six years and the only new role action they came up with was RESCUE. for the rest, i can understand the ESUNA, SWIFTCAST, and LUCID DREAMING thing they want to save time/resources for when they add a new healer. Do i hate this? YES I DO. Because i been SCH/WHM/ since 2.0 2013 and an AST since 3.0 2015 and Nostalgia is one hell of a drug. for the rest, REPOSE is garbage, and i have a feeling they know how we feel about REPOSE! i would rather have back CLERIC STANCE atleast i will feel like i can use all my Role Actions. Also can we please buff SURECAST, 6s duration but 120s recast, can we raise this to 12s duriation.
    More I think about it 5.0 doesn't seem like 'Healers Big Balance' patch and more like 'Balance's Big Balance' patch. It sure seems that way going by how little they've disclosed about anything else for SCH and healers in general.
    (2)

  4. 10-13-2019 07:34 PM

  5. #214
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    All I want back is Bane and Miasma 2 with M2 having a 15s CD on it. A simple CD would have stopped all the spamming.

    Because Art of War is boring.

    Dots allow for healing and that's supposed to be what healers do.
    (12)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #215
    Player
    Corbeau's Avatar
    Join Date
    Sep 2019
    Posts
    240
    Character
    Cam Ember
    World
    Ultros
    Main Class
    Paladin Lv 90
    As a new player Scholar feels pretty cool, but is missing 1-2 extra DPS rotational tools to spice up the downtime.
    (1)

  7. #216
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Corbeau View Post
    As a new player Scholar feels pretty cool, but is missing 1-2 extra DPS rotational tools to spice up the downtime.
    Basically what we used to have.
    (6)

  8. #217
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deceptus View Post
    All I want back is Bane and Miasma 2 with M2 having a 15s CD on it. A simple CD would have stopped all the spamming.

    Because Art of War is boring.

    Dots allow for healing and that's supposed to be what healers do.
    Miasma 2 has sort of evolved over the years from low initial hit/high damage when dots run duration, to medium hit/medium damage duration to high hit no duration. All it's done is increase spammability. Would love to see it back in some capacity, yet I'm not sure a cooldown version is it. Like how I found Shadowflare was in 4.0 a "fire-and-forget" spell along with Excog, Indom, Chain Strat, Fey Blessing and Seraph that's just used when it's off. Rather a suite of reactionary skills only on GCD but with their own caveats, like Miamsa 2 having low initial hit, but it's strength was unlimited targets and 15s duration. Or Shadowflare lasted 30s and had 5% slow, but required 3s cast so I would consider using Swiftcast on it. If we're getting more cooldowns I'd like to be more of ET, DT and Dissipation, some that alters existing skills in dramatic ways.

    To take an outside example of how different I found Team Fortress 2 and Overwatch. Both are team-objective based shooters with a large cast of classes or heros with different abilites. But in OW I found myself waiting behind corners or running around for all these skills to go off cooldown before I could engage, in TF2 almost every weapon's, item's or even class' effect is always active so I found it easier to engage any situation and worry more about controling my own health, reloads and map pickups. Compared 3.0 and 5.0, I had all these skills I could use at any time so I had to figure out myself best area and order of application to use what where.

    Quote Originally Posted by Corbeau View Post
    As a new player Scholar feels pretty cool, but is missing 1-2 extra DPS rotational tools to spice up the downtime.
    I'm glad you like parts of the job, I could tell campfire stories until the sun comes about what it used to be: When Scholar had multitude of spreadable dots, multipurpose pet-hotbar and could assume a risky stance. When we also could get Aero, Cleric Stance (3.0) and Stoneskin from Conjurer. If you're curious check out what Scholar got from Arcanist two expansions back and the skill level distribution at which you aquired them. https://ffxiv.consolegameswiki.com/m...st&oldid=63328 All that gone in favor of increasing Broil potency by 20 every expansion.
    (0)

  9. #218
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sloprano View Post
    More I think about it 5.0 doesn't seem like 'Healers Big Balance' patch and more like 'Balance's Big Balance' patch. It sure seems that way going by how little they've disclosed about anything else for SCH and healers in general.
    All i know is come this next live letter, lets us now about job changes coming, its cool they want to interview they new 24 man Nier team. but people who play want answers on what they plan on doing with jobs under performing and jobs that are mad boring to play. HOPEFULLY when the smoke is cleared, jobs are fixed and people give back positive feedback on what they changed, they don't back track on it when 6.0 drops. wishful thinking since SE loves back tracking on things.
    (3)

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