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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gemina View Post
    I am much more inclined to say that they are working on it, but in order to get healing where it needs to be, homogenization of our healers was necessary..
    As respectfully as possible, they've had 6 years to do something and the result is to break them completely. While other jobs move forward, we've had to start back from square one.

    We didn't get a healer last expansion because they "needed to rebalance tanks and heals they currently have" and the current iterations are the result of that. Homogenized and boring.

    Quote Originally Posted by Gemina View Post
    I just think we really need to stop demonizing the dev team as far as healing goes.
    Quite frankly, again 6 years in, as a healer the SE development team has lost my trust and they have to earn it back.
    (14)
    Last edited by Deceptus; 09-26-2019 at 08:55 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]