Quote Originally Posted by Osmond View Post
snip

From my understanding and the impressions I get, healing at a savage level is enjoyable and I get the impression how jobs were adjusted was with savage in mind. But the big problem is that it accounts for a very small part of the content and not content everybody does. Everything else I’ve just found SCH to be boring simply because most of the time I’m using broil or art of war. And the healing takes little to no thought. The actual healing toolkit is great when I get to utilise it properly, but that doesn’t happen often.

I’m starting to think maybe the answer is to have raid specific balance and tune the jobs differently outside of it. That said, there was never an issue when I used to do Coils and 2.0 extremes.