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  1. #11
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DenzelVilliers View Post
    ( who MUST have the highest DPS, because they don't have Utility and must shine in something ).
    This is an outdated way of seeing things. Currently everything is being measured in terms of rDPS (raid DPS). This basically takes all the extra damage done thanks to buffs away from the players that dealt it and gives it to the player that buffed.

    There is currently no healer that needs to be ahead of another in rDPS, they should all be in the same ballpark. Atm whm is ahead and ast lagging behind. Of course it’s always been like this, but getting rDPS before was a little harder as you had to go through an extra step, whereas now a days it’s the default measurement on fflogs.

    I’ll take a second to also say that WHM’s lead makes sense in the context of pDPS not scaling as well with gear as rDPS provided by raid buffs. But I’m of the mind that they should be balanced and then regularly buffed every tier just like BLM has been in the past.

    Quote Originally Posted by DenzelVilliers View Post
    About non Healers main, the "main job" concept for you probably is: "i play and focus only on this job", to me is more like: "My resources, like Weekly drops goes first to this job", but i do play all Tanks and Healers everyday, obviously i do more preference for Tanks because they have specific Achievments to do, but i do play as Healer pretty much as well, if i want to farm some content and both tank slots is already unvailable, i go as Healer without think twice. That way i never get tired of playing with the same job over and over again, it's boring.
    We all have alt classes we play and more or less optimize.
    By main I mean that you’re either a career healer, or you main healer in your static, or you’ve played healer so much and care enough that you’ve gone out and checked the optimization material online and have spent many hours practicing. The people that basically have a good understanding of the inner workings of the role/class. Not saying people can’t achieve this with multiple classes but if you feel like your game theory is more in depth on another role then odds are you aren’t a healer main.

    The fact that you’re still going on about a 50% nerf being an ok deal, and how a dps lily is a great idea without addressing any of the concerns in the prior posts (as well as not providing numbers) is a little telling of not having full grasp over the inner workings and balance between healers.
    Hatstand made a pretty compelling argument earlier for a dps lily, and although I disagreed with it being a balanced affair, he/she clearly understands WHM and did a great job of argumenting in favor of it.

    Quote Originally Posted by DenzelVilliers View Post
    About Lilly to me is a great idea, when i play WHM their ogcd Heals are more than enough to keep Tank alive, Holy has the same Hollowed Ground effect for each pull + Regen + Divine Benison + Medica II or Asylum ( Assize / Tetragramaton when necessary ) is everything i need to clear each wave, i honestly don't remember the last time i casted Cure as WHM, Afflatus Solace is a rare casting for Heals and Afflatus Rapture sometimes i forget that is even there. At big pulls/Dungeon bosses i can say for sure that i use Afflatus Solace as overheal 90% of time, Afflatus Rapture 100% of time.
    When i play as WHM in Full Party groups, nothing changes and sometimes is even worst since there's another one healing too. WHM are overhealing to build their gauge most of time, so in my point of view a Damage Skills is more than welcome, because if you must spent your stack and heal isn't need at that moment you can damage instead. Something similar that happens to me as SCH, if Afterflow CD is about to be ready and still have stacks on, i do apply Energy Drain in my rotation to make damage and recast Afterflow without lose my stacks or overheal.
    A few things here. In addition to the above response and the other posts in this thread that talk about this, let me just say that other healers also have skills they don’t need to use in dungeons (or even ex trials). I’m referring to some of your comments about temperance, which you should be using anyways as extra mitigation even if it means only doing so while picking packs up.

    As far as lilies go I don’t understand. In dungeons especially you should always use lilies before your ogcd heals. The payoff for using misery on a pack of mobs is so big that it’s totally worth it . Even more so from the fact that you’re probably clipping your holy spam with your ogcds in the first place. On bosses or during downtime it’s even more important to prep misery for future packs.

    In full party scenarios you can use them interchangeably with your ogcds although the better scenario is to weave your ogcds into them and carry the healing.

    In any case it doesn’t matter if you overheal them since they still add value and should be used.

    Comparing lilies and af for the purpose of a lily dump is missing the point of the mechanic. Lilies provide both healing and dps, af stacks provide either one or the other. In a way lilies already are their own stack dump, as like I’ve already said you can still get use out of them even if you overheal.
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    Last edited by EaMett; 08-31-2019 at 09:51 PM.