Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 174
  1. #71
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by EaMett View Post
    I’ve seen plenty of videos, read guides and looked into it before discarding it. The one thing that is most crucial and absolutely necessary to learn is how to deal with wall to wall pulls. Trusts do nothing for you here, if anything the one thing I’ve heard repeatedly is hat trusts are great if you’re semi-afk and can’t fully focus during your play session. So back to the point, doesn’t do a great job of teaching you how to play your tank/healer properly.
    You can pull wall to wall on a tank if you want to and the Trust healer will keep you alive assuming you are rotating cooldowns correctly, it helped me learn how to do it with Gunbreaker and I actually feel more comfortable playing Gunbreaker in groups now. Sure its slower but you'll have no problems learning how to tank in there.
    (2)

  2. #72
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SerLuke View Post
    You can pull wall to wall on a tank if you want to and the Trust healer will keep you alive assuming you are rotating cooldowns correctly, it helped me learn how to do it with Gunbreaker and I actually feel more comfortable playing Gunbreaker in groups now. Sure its slower but you'll have no problems learning how to tank in there.

    Then I may be mistaken for tanks, I just read a lot of horror stories from people who didn’t have as easy a time as you did so assumed it was a general trend.
    (0)

  3. #73
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by EaMett View Post
    Then I may be mistaken for tanks, I just read a lot of horror stories from people who didn’t have as easy a time as you did so assumed it was a general trend.
    Probably in part they were doing the first dungeon where everyone was using old gear. Once people geared up a bit the wall to wall pulls came back in force. So first dungeon + not great gear on tank + AI trust that doesn't AoE =



    Have decent gear and they'll heal you pretty well too.

    Still it'll take forever but that's the balance I suppose for unlimited current tier leveling dungeon AI feature. I'll love them to death once they can go faster though, hopefully at some point.
    (0)

  4. #74
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    You can pull wall to wall on a tank if you want to and the Trust healer will keep you alive assuming you are rotating cooldowns correctly
    Whenever I've tried this I just end up dying because the healer lags behind, presumably from the moment I aggro the first enemies because they keep stopping and trying to cast.

    And as pointed out, there's really little reason to do this because the trusts don't AoE, so about all it's good for is padding your tank parse in a run where no other human players are present to notice anyway.

    Probably in part they were doing the first dungeon where everyone was using old gear. Once people geared up a bit the wall to wall pulls came back in force.
    Nope, this was happening to me even when as well geared as I could be. You can't really outgear these dungeons.
    (0)

  5. #75
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Fynlar View Post
    Whenever I've tried this I just end up dying because the healer lags behind, presumably from the moment I aggro the first enemies because they keep stopping and trying to cast.

    And as pointed out, there's really little reason to do this because the trusts don't AoE, so about all it's good for is padding your tank parse in a run where no other human players are present to notice anyway.

    Nope, this was happening to me even when as well geared as I could be. You can't really outgear these dungeons.
    Part of that tank learning, making sure the healer isn't too far away
    (2)
    Last edited by SerLuke; 08-31-2019 at 04:17 AM.

  6. #76
    Player
    Nyvara's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    404
    Character
    Thurien Storme
    World
    Siren
    Main Class
    Red Mage Lv 80
    I love how I keep hearing things like, " A friend of my friend's father told a guy in the check out lane that he read on Facebook that there is a youtube talking about how trusts are terrible".

    Then we wonder why we never get nice things.
    (0)

  7. #77
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,360
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    No. I would rather watch netflix while doing MSQ roulette to get xp than do a 30-45 min dungeon with trusts.
    (2)

  8. #78
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Shougun View Post
    I do like the personality and brains of the trust members, just wondering why you thought one was a waste of time (the one that imo is the fastest) and the other (imo the slowest) is better.
    About the only thing I use/used my squads for were to get crafter scripts for the crafter books. I never enjoyed running content with them. I found them super boring personally but that's me. The trusts AI is so much better. The only issue I've had with them is in Mheg with the second boss as a dps where they have a terrible time clearing the traps and selecting an appropriate line to avoid wipes by that boss.

    I've done all my story dungeons with them and I've gotten a few characters through story.

    Quote Originally Posted by Fynlar View Post
    there's really little reason to do this because the trusts don't AoE, so about all it's good for is padding your tank parse
    You're joking right?

    Quote Originally Posted by SerLuke View Post
    You can pull wall to wall on a tank if you want to and the Trust healer will keep you alive assuming you are rotating cooldowns correctly, it helped me learn how to do it with Gunbreaker and I actually feel more comfortable playing Gunbreaker in groups now. Sure its slower but you'll have no problems learning how to tank in there.
    I'm looking forward to leveling my Gunbreaker there when I get done with dancer. My trust members should all be 80 by the time I get around to leveling that class.

    Quote Originally Posted by EaMett View Post
    I’ve seen plenty of videos, read guides and looked into it before discarding it.
    I might suggest you actually give them a try and then decide. You might be surprised. I'll agree they certainly aren't for everyone but for me personally I'm happy SE has chosen to add them to the game.
    (2)
    Last edited by LaylaTsarra; 08-31-2019 at 05:37 AM.

  9. #79
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    After I found out that they were deleveled when I finished the story...not really, no. Sometimes I feel like I should level them and level another job in the process, then I look at the time/effort required to do both and I just hop into a roulette instead with the job I want to level. There's no plus side aside from getting all the drops yourself. Real people can do it all better.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #80
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    About the only thing I use/used my squads for were to get crafter scripts for the crafter books. I never enjoyed running content with them. I found them super boring personally but that's me. The trusts AI is so much better. The only issue I've had with them is in Mheg with the second boss as a dps where they have a terrible time clearing the traps and selecting an appropriate line to avoid wipes by that boss.

    I've done all my story dungeons with them and I've gotten a few characters through story.
    Gotcha! I mean the squadron AI is really something else lol. A few boss mechanics is like trying to wipe with a cactuar.

    Trusts have a lot more character and brains, it's fun watching/listening to them interact. I would like to see the trust system continue to evolve and grow, just hope something happens to my squad so they don't feel dead somewhere xD.

    I thought it might be fun if they worked on your airship (new content) or something else, and had some retainer like features (send them out to bring in dungeon materials like retainers go for ventures, basically taking their current system and just adding dungeons into it lol), maybe work on our farm that might be coming. Although farm feels a bit of a downgrade from GC fighter so that might not fight lore wise but certainly dungeon "ventures" and airship crew could fit. Helping you travel the world and pirating for the GC against garleans when you're away . Just anything that makes them not feel like a "woops, didn't mean to make that- it's dead now" content.

    I get that they couldn't have made the Trusts too strong for dungeons that are so new but it'll be nice if they do get some aoe or something for later, when we're level 90 or something (5.xx). Of course also would love to see them work for MSQ dungeons (the ARR ones). Random super aside but I feel like they could make Cid a trust member for castrum (magitek'ing about), engineer job and that'd be pretty cool! (Doesn't really fit for praetorium with how the story is told though).
    (1)
    Last edited by Shougun; 08-31-2019 at 05:56 AM.

Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast