Quote Originally Posted by Katie_Kitty View Post
I'm not sure what you're talking about. Raid buffs aren't the reason why melee and BLM are 1500-2000 rDPS above ranged and casters. The jobs are simply imbalanced right now to a ridiculous degree, that cannot be justified through raid buffs. Sure, you can technically fix it by removing all raid buffs and balancing the jobs, but that is unnecessary. They can also balance the job by increasing the strength of raid buffs offered by weaker jobs as well.
This^^ (apparently my message is too short,) but i just really want to echo whats above. I play melee primarily, but regardless of my potential bias the above is extremely true.

I was gonna put "this^^" and end, but now I'm continuing. it would actually be easier to appropriately balance the game if raid buffs were more significant than they currently are, because you could make the disparity between pDPS more sever but still make rDPS more similar in totals around the 90th percentile more loosely. The math works out that way.