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  1. #1
    Player
    Capn_Goggles's Avatar
    Join Date
    Jul 2017
    Posts
    175
    Character
    Yuri Goggles
    World
    Ultros
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Rakeesh View Post
    The only thing that nerfing things would do is disrupt people going through Savage now with their current setups.

    Also as I said earlier in this thread, what's the point of nerfing jobs when the enrage timers are so tight this time around?
    I definitely agree with this. Nerfs should be reserved for *unintended* power levels and things that just completely throw stuff out of whack for no valid reason. BLM is fine where it's at, MNK was probably unintentional to a certain degree and may get a small nerf at some point, SAM needs buffs to be near BLM, and MCH/BRD/DNC/SMN/RDM need to be brought up to a viable level.

    This is the most reasonable course of action because as was stated, when you already have enough "overtuned" jobs to form a full party composition and the game is balanced with them in mind, it means they are not overtuned but that other jobs are undertuned. Buffing the low performance jobs wouldn't create power creep as the level of power has been there since the start and merely extends the number of viable party compositions instead of just revenge-nerfing jobs because they stuffed your job of choice in the shed.
    (6)

  2. #2
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    According to SSS MNK is meant to be above SAM. As it always had a higher dps requirement, evem DRG did iirc. So it being unintentionally high doesn't fit with what was already established. Even before MNK buffs. Nonetheless that's not to say that SAM should be below MNK in pDPS.

    I fully agree with what Rakeesh said; at this point nerfing jobs does nothing except hinder groups that are using said jobs.

    Furthermore the raid has been cleared in min ilvl so it's not like a power creep would have any impact on this raiding tier as it's been done and cleared day 1. Any future content should be balanced around buffs. What we don't want to see though is 2 similar jobs being buffed back and forth until they are so OP and destroy the competition (mch, brd in HW). I think the devs will have learned their lesson on that one though.
    (0)

  3. #3
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sora_Oathkeeper View Post
    According to SSS MNK is meant to be above SAM. As it always had a higher dps requirement, evem DRG did iirc. So it being unintentionally high doesn't fit with what was already established. Even before MNK buffs. Nonetheless that's not to say that SAM should be below MNK in pDPS.
    The problem right now is that monk has a much lower dps requirement than it used to.It's quite easy to keep up gl and with pb,low true north cd and the new riddle of earth you dont even need to hit positionals most of the time.If anything its probably now the lowest skill ceiling of all the melee dps.
    SE didnt listen to the long time monk players and instead interpreted it as *doing positionals is too hard* so they gave monk extra ways to avoid useing postionals on top of boosting the damage to make up for having to do positionals.doing both things contradicts itself.It should have been one or the other and not both.
    (0)

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