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  1. #1
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Cetek14 View Post
    And the worst thing is they already have proper sounds ready but refuse to revert it. Original sounds maybe weren't perfect, but they worked just fine.
    To me, the original sounds were something akin so a sharp scalpel with a bunch of useless mechanical parts able to fall apart any moment. Definitly not what I expect of a gunblade.
    Have anyone here actually heard a sword hitting something? High pitched slicing sounds are definitly not something a sword produces. It's not because it's a cutting weapon that it should sound like a chirurgical pair of wobbly scissors.

    Besides, the current sound set already has a good amount of "slicing" in it. A nice balance between slice and blunt. (And explosions.) Especially the Gnashing Fang combo, with Wicked Talon definitly sounding pretty sharp.

    Sure, the current set could be improved. But going back to the old one would be a huge step backwards. I can deal with the flaws of the current set way better than the ones the old set had.
    In fact, the old sound set was the reason I didn't play GNB. Now that it has been changed, I consider leveling it, but I'm waiting to see SE's answer to that whole issue. I wouldn't want to invest time in a job I would put on the shelf if they revert it back to the old sounds.
    (1)

  2. #2
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Fyce View Post
    To me, the original sounds were something akin so a sharp scalpel with a bunch of useless mechanical parts able to fall apart any moment. Definitly not what I expect of a gunblade.
    Have anyone here actually heard a sword hitting something? High pitched slicing sounds are definitly not something a sword produces. It's not because it's a cutting weapon that it should sound like a chirurgical pair of wobbly scissors.

    Besides, the current sound set already has a good amount of "slicing" in it. A nice balance between slice and blunt. (And explosions.) Especially the Gnashing Fang combo, with Wicked Talon definitly sounding pretty sharp.

    Sure, the current set could be improved. But going back to the old one would be a huge step backwards. I can deal with the flaws of the current set way better than the ones the old set had.
    In fact, the old sound set was the reason I didn't play GNB. Now that it has been changed, I consider leveling it, but I'm waiting to see SE's answer to that whole issue. I wouldn't want to invest time in a job I would put on the shelf if they revert it back to the old sounds.
    Well i understand that some people might want some more weight to it, but blunt baseball bat is not an answer either. Incoherency is also very bad, 123 combo sounds literally like a club or hammer, while explosive combo sounds like very heavy sword, it's even heavier than DRK and WAR sounds. It's very annoying to hear, i hate getting GNB in party.
    In my subjective opinion 5.0 sounds were perfect, but at this point i can accept something that actually sounds like a gunblade, something well made. I don't get why they even removed trigger sounds. This whole situation is a madness.
    (5)