It really sounds like we'd just need a different program altogether but, I'm not a software designer so /shrug.Those generic sounds have their own file as far as I know. Benediction having 3 distinct sound files is just that there's more sound effects than we can hear, overlayed over each other. I can see why someone would think that the files are split into the SFX of the cast and the hit but again - some skills don't have more than one. I don't know how the game is programmed and how the sounds are linked to the skills, so I'm not saying that I'm right with thinking that it's not split into casts and hits. It's entirely possible for that the be true. I myself am not convinced after browsing through the files.
Honestly, I'll probably give modding the sounds another shot, but we'll see how it goes. I'm pretty sure that unless Textools allows the sound effect files to be modded in the future, this isn't going to work out well.
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