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  1. #61
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    Except there was complaints about the GNB sounds which most likely, there was a second set ready as a backup just in case, but again, if you actually put some thought into what actually happens in the dev team, and ALL the new content they have for us in 5.1 (it's a massive amount of content) and not to mention iirc Soken and his team are working on their next album to finish off as well as the devs most likely took some well earned rest. They most likely haven't had the time to actually do anything about the sounds when everyone started crying over sfx. So many people sound entitled for some reason, and don't have a basic level of patience to wait for 5.1 when they will probably adjust the sounds with other job adjustments.
    The problem is that the same thread sounds like every other thread on these forums. It had comments along with my own that didn't agree there should be any changes required and the thread was short as well. It wasn't really broken or as messy as other jobs problems at the time and there were much fewer complaints about it, let alone such a mass of people like we have now begging for changes. It just looked like every other "this job is bleh, and I feel bleh" thread we see. Now we actually do have a sound issue with the gunbreaker and it's not being "fixed", when originally it wasn't broken, it was just a couple nay-sayers who have to be picky about what they want to hear despite them being fine with it prior to the release of the expansion.


    Now that we actually have an outrage of people who dislike the new sounds and a VERY high demand in change for it, nothing is being done until many patches later. Whereas 3 weeks into the release, just a very small minority of people make complaints with a few who don't min the job skills as they were, and BAM WE NEED TO CHANGE THIS BEFORE ANYONE GETS A CHANCE TO ADJUST TO THEM.

    It just doesn't make sense when we just got the job and people were just getting used to them. They could've at least waited until a later patch to add the sound changes if they thought it was necessary to see if this complaint was even worth any uproar and to give the original sounds a bit more time for people to settle into them. Now we've had these new crap sounds for a couple months now and...needless to say, it paints SE in a bad lighting that they're not even going to answer any questions from the Q & A panel about it. Kinda ruins people's hope when the developers wont talk to their community or just ignore them and make a change for the worse outright. Truth is, you, me, no one knows when or if they'll even do anything. We can only judge by their actions and responses in what they do if we should have any hope of having our job sound GOOD. Considering the results so far, it looks bleak and disrespectful to the community.
    (2)

  2. #62
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valic View Post
    The problem is that the same thread sounds like every other thread on these forums. It had comments along with my own that didn't agree there should be any changes required and the thread was short as well. It wasn't really broken or as messy as other jobs problems at the time and there were much fewer complaints about it, let alone such a mass of people like we have now begging for changes. It just looked like every other "this job is bleh, and I feel bleh" thread we see. Now we actually do have a sound issue with the gunbreaker and it's not being "fixed", when originally it wasn't broken, it was just a couple nay-sayers who have to be picky about what they want to hear despite them being fine with it prior to the release of the expansion.


    Now that we actually have an outrage of people who dislike the new sounds and a VERY high demand in change for it, nothing is being done until many patches later. Whereas 3 weeks into the release, just a very small minority of people make complaints with a few who don't min the job skills as they were, and BAM WE NEED TO CHANGE THIS BEFORE ANYONE GETS A CHANCE TO ADJUST TO THEM.

    It just doesn't make sense when we just got the job and people were just getting used to them. They could've at least waited until a later patch to add the sound changes if they thought it was necessary to see if this complaint was even worth any uproar and to give the original sounds a bit more time for people to settle into them. Now we've had these new crap sounds for a couple months now and...needless to say, it paints SE in a bad lighting that they're not even going to answer any questions from the Q & A panel about it. Kinda ruins people's hope when the developers wont talk to their community or just ignore them and make a change for the worse outright. Truth is, you, me, no one knows when or if they'll even do anything. We can only judge by their actions and responses in what they do if we should have any hope of having our job sound GOOD. Considering the results so far, it looks bleak and disrespectful to the community.
    I did personally like the the launch sound effects for GNB, the gnashing combo could have done with a bit more oomph but I really did like the Solid Barrel combo. I genuinely do hope it gets changed. I do think they are made aware of this and will address the issue, in due time, most likely in 5.1. We do have to give them some time as there is a lot of sound effects and music coming in 5.1 also with the new content so to be fair their sound department side of things are most likely pretty full on the work load. Usually SE, don't actually comment or address issues unless they are significant, like the job imbalances prior to 5.08, while still prevelant, insofar as some groups don't take a ranged DPS as the 1% part contribution isn't worth that of taking another melee or BLM which I think is a bit more serious an issue to address. As much as the sound effect is an issue I do think it's minor in comparison, especially where on BRD both Pitch Perfect and Apex Arrow have the same sound effect.
    (1)

  3. #63
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    I did personally like the the launch sound effects for GNB, the gnashing combo could have done with a bit more oomph but I really did like the Solid Barrel combo. I genuinely do hope it gets changed. I do think they are made aware of this and will address the issue, in due time, most likely in 5.1. We do have to give them some time as there is a lot of sound effects and music coming in 5.1 also with the new content so to be fair their sound department side of things are most likely pretty full on the work load. Usually SE, don't actually comment or address issues unless they are significant, like the job imbalances prior to 5.08, while still prevelant, insofar as some groups don't take a ranged DPS as the 1% part contribution isn't worth that of taking another melee or BLM which I think is a bit more serious an issue to address. As much as the sound effect is an issue I do think it's minor in comparison, especially where on BRD both Pitch Perfect and Apex Arrow have the same sound effect.
    I mean with the job changes we got recently, they eve prefaced that those changes are just a bandage and we should look forward to more job changes when 5.1 comes for them.... But those are mechanical changes and specific jobs that need a good tune-up. What I mean is, they could note the issue at least so we don't spend weeks worrying abuot it and months fighting for it to be noticed.
    (1)

  4. #64
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valic View Post
    I mean with the job changes we got recently, they eve prefaced that those changes are just a bandage and we should look forward to more job changes when 5.1 comes for them.... But those are mechanical changes and specific jobs that need a good tune-up. What I mean is, they could note the issue at least so we don't spend weeks worrying abuot it and months fighting for it to be noticed.
    Yea the changes were definitely a band-aid, but was only using 5.08 as an example more than anything else. They usually don't inform us about changes unless they're of significance, and yea it does suck in certain circumstances, but SE are usually very cautious about acknowledging issues in the first place. Usually it won't be till patch notes we find out any changes.
    (1)

  5. #65
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    Yea the changes were definitely a band-aid, but was only using 5.08 as an example more than anything else. They usually don't inform us about changes unless they're of significance, and yea it does suck in certain circumstances, but SE are usually very cautious about acknowledging issues in the first place. Usually it won't be till patch notes we find out any changes.
    I'd agree but I remember during SB when Yoshi-P even had to say "calm down" to white mages lol. They'll even show very minor fixes to us and what they had to go through to fix them, things that no one even cared about. I can't see a good reason to justify why they do it this way.... It's not that I'm not willing to wait until then, just if they can tell us other known issues in the patch notes too, like the last patch notes have a "known issue" section... Then I don't see why they can't say "Known issue about gunbreaker SFX not being to community liking". Anything along those lines.
    (2)

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