It's a shame for SAM, the buffs were their opportunity to climb to useful-melee levels and it's a miss. If contributing to your team is a big reason to play, why play SAM, which when played well will equal a mediocre monk without any party buffs?
Those saying SAM is super easy probably haven't played it. It gets clunky as you optimize it, you need exact SkS and to keep your rotation on a loop or your cd's misalign and you start losing Tsubame and Meikyo uses. Other classes were made to play more smoothly and had clunk removed. We had some added.
It's also funny seeing Kaeshi: Higanbana get a buff too. I know it's just auto-linked to regular Bana, but do the devs realize that Kaeshi-Bana has literally no applicable use whatsoever?
That said, grumble aside, some ranged have it even worse, others that needed tweaks sorely got none, and a buff is a buff so I'll take it. It shows they do realize we exist so cheers devs![]()