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  1. #1
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Did this help the amount of button pressing SMN has to go through?
    That was one of the biggest complaints of SMN as far as I've read.
    I could have sworn they said they was going to fix that issue in this patch. O_o
    (0)
    Last edited by Jybril; 08-30-2019 at 12:47 AM. Reason: Typo.

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Jybril View Post
    Did this help the amount of button pressing SMN has to go through?
    That was one of the biggest complaints of SMN as far as I've read.
    I could have sworn they said they was going to fix that issue in this patch. O_o
    Helps a little I suppose when the monster is moments from dying and where you now can more confidently just go full ruin vs trying to manage some other mess (of course I'm talking when they're nearly dead lol, if they can consume the DoT then you'd want to still do that ).

    But yeah I agree that the most common issue I heard was it's a lot of stuff, I think 5.1 will focus more on that. They said for these in-between patches they do mostly potency adjustments, and in the major patches is where they like to do the mechanical changes. Probably in part because they're still exploring options and making sure the numbers work out for each said option.

    Quote Originally Posted by Nemmar View Post
    Man i was pissed off for a moment there.

    The one day i decided to take a break they release housing! No pre-warning whatsoever. With that said, thankfully it is restricted to FC's only. I will be prepared for next time. :x
    Hopefully your server isn't so full as to make creating shell FC's to buy up all good plots worth it... (Shell FC being a FC created just for the purpose of meeting the requirement to buy a house, it's one of the ways players were able to own multiple houses on an account).
    (0)

  3. #3
    Player
    KadaRemnant's Avatar
    Join Date
    Jan 2017
    Posts
    261
    Character
    Kira Ayakima
    World
    Siren
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Jybril View Post
    Did this help the amount of button pressing SMN has to go through?
    That was one of the biggest complaints of SMN as far as I've read.
    I could have sworn they said they was going to fix that issue in this patch. O_o
    People say they are bored... Makes it active.
    People say too much work... Want it less active.
    Idk the logic of this forum.
    (3)

  4. #4
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Idk if ppl realize but they said that these are temporary bandaid potency buffs to tide us over until October, where then SAM SMN and NIN would get substantial changes, NIN getting Ninjutsu system reworked, SAM getting Shoha reworked, and SMN getting their rotation simplified.
    (5)

  5. #5
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Man i was pissed off for a moment there.

    The one day i decided to take a break they release housing! No pre-warning whatsoever. With that said, thankfully it is restricted to FC's only. I will be prepared for next time. :x
    (0)

  6. #6
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    Because pressing tons of button doesnt make it less boring...
    I kinda like the current SMN though except the damage output... the QoL buff is nice but i actually expect a few pptency buff... then again buffing potency would probably make the current savage dps check a joke(which already is with monk,dragon and blm), so...

    Can i expect something in 5.1?
    (0)

  7. #7
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    People need to calm down. These are just preliminary changes. This is one of the reasons devs don't like to post stuff, because then all the other jobs start complaining, "What about [insert class here] that is still underpowered and is out DPS'd by [insert another class] and has no utility!!!"

    Seriously, calm the eff down. More changes are incoming. Sheesh.
    (3)

  8. #8
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Lium View Post
    People need to calm down. These are just preliminary changes. This is one of the reasons devs don't like to post stuff, because then all the other jobs start complaining, "What about [insert class here] that is still underpowered and is out DPS'd by [insert another class] and has no utility!!!"

    Seriously, calm the eff down. More changes are incoming. Sheesh.
    While this is fair, there are still jobs suffering that the developers have made zero mention of adjusting, or that they seem to think are "fine". RDM and the physical ranged come to mind here. The Devs haven't made any mentions about the latter (despite them being on the cusp of exclusion right now due to how weak they are), and RDM is being taxed far too heavily for its Verraise utility. More so than it was in SB. But they seem to think this is "fine".

    Quote Originally Posted by TheForce View Post
    DRK probably isn't going to get anything. I believe that Yoshi P said that he was overall pretty satisfied when asked about the state of Tanks.
    The tanks may have gameplay issues, but they're all relatively balanced. So I don't expect any adjustments to them in potency patches like 5.08. Compared to the DPS jobs, where a handful are dominating and the other handful are suffering heavily.
    (8)
    Last edited by HyoMinPark; 08-30-2019 at 04:56 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #9
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by HyoMinPark View Post
    While this is fair, there are still jobs suffering that the developers have made zero mention of adjusting, or that they seem to think are "fine". RDM and the physical ranged come to mind here. The Devs haven't made any mentions about the latter (despite them being on the cusp of exclusion right now due to how weak they are), and RDM is being taxed far too heavily for its Verraise utility. More so than it was in SB. But they seem to think this is "fine".
    Exactly this^
    (3)

  10. #10
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Thing is, you had to weave a lot as a SMN in StB too. It's not really any busier now than it was then. The "busy-ness" is not really the issue with SMN, at least not in and of itself.
    (2)

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