I'm happy to see Ninjas were adjusted. But, I'm trying to understand what the impact of the Summoner changes are. Do the changes simplify its rotation without increasing its damage or is it actually a buff?



I'm happy to see Ninjas were adjusted. But, I'm trying to understand what the impact of the Summoner changes are. Do the changes simplify its rotation without increasing its damage or is it actually a buff?


From what I understand you get less punished if you let your dots fall off now. I would say the damage is about the same. they just shuffled things around from having full potency when dots are ticking to hving full potency regardless if the target has dots up or not.
It's totally okay to like the new SMN, but I just can't accept it for the various design flaws it has now. I got used to playing it and it's not as bad as I thought, and it's not as bad as people make it out to be, but playing it still causes a lot of frustration and has a lot of meaningless effort involved which is yes, a feeling a lot of players share.Chalk me up in the minority, then, because I like how SMN plays right now, and I've been doing the Carbuncle Shuffle since the first October of ARR.
I also enjoy driving fast cars with manual transmissions. I like the enjoyment of cranking out perfectly-timed gear shifts... and I enjoy the satisfaction of a run of perfect keypress / mouseclick sequences. Elegant weapons... for a more civilized age.
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My only real gripe about SMN is losing Titan-Egi as a genuine Tank type. That's making me work too much in open-world hunting
For reference I've been a SMN since ARR, loved HW and 4.1 SB SMN and I think 5.0 is the worst one.



Except you do.You literally have no basis to even determine if a log being submitted is way below what should theoretically be possible by competent play or not.
Logs taken into account for dps numbers are KILLS, which gives you multiple easy confirmation points. Non-kills are kept off those breakdowns and attached to the users kill submission (if any) for reference by the submitter and submitters group.
You have to submit the logs as is, tied to an specific account uploading it. If someone is posting substantially different parses than everyone else (and if you're moving the damage off of one class, it has to be moved ON to someone else, which would also make THOSE numbers substantially different), the damage would still have to work with the kill time mentioned, AND every one of those bosses enrages, so you have a minimum raid damage threshold you have to meet.
Additionally, it would be seen as instantly suspicious when you have a party with someone doing that poorly over that many kills.
The amount of effort you would have to put in to altering logs in a convincing way to boost or tank something even a little bit would be considerable.
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