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  1. #1
    Player
    LegolasT's Avatar
    Join Date
    Feb 2017
    Posts
    61
    Character
    Aizen Blackfyre
    World
    Siren
    Main Class
    Dark Knight Lv 80
    I would saying from having savage experience with DRK. Stormblood DRK was the worse creation of DRK and just a job all together. Especially coming coming from HW, so when I hear someone say the was DA spam Im sorry but play another tank cause hardcore DRK mains DO NOT WANT that crap back. I will say this after beating savage content with DRK and GNB there is some issues I would changes with DRK. I really like GNB it reminds me of what DRK was is HW but alot more stylish and complete. DRK on the other hand is missing synergy with LS and living dead is still garbage so especially in a raid party with SCH and AST... Overall I like the new DRK I can do savege content and is very viable as a Main tank. I would say DPS is an issue but with the tanks being so balanced I'm honestly hesitant for them to touch it and I think Yoshi hinted at it with the love letter.
    (2)

  2. #2
    Player
    LegolasT's Avatar
    Join Date
    Feb 2017
    Posts
    61
    Character
    Aizen Blackfyre
    World
    Siren
    Main Class
    Dark Knight Lv 80
    I would say from having savage experience with DRK. Stormblood DRK was the worse creation of DRK and just a job all together. Especially coming from HW, so when I hear someone say they like the DA spam Im sorry but play another tank cause hardcore DRK mains DO NOT WANT DA spam crap back I gave up the job because of that mess. I will say this after beating savage content with DRK and GNB there is some issues with DRK. Defensive cooldowns could use some work. I really like GNB it reminds me of what DRK was is HW but alot more stylish and complete. DRK on the other hand is missing synergy with LS and living dead is still garbage. Especially in a raid party with SCH and AST and no WHM... Overall I like the new DRK I can do savege content and is very viable as a Main tank. DPS wise with the tanks being so balanced I'm honestly hesitant for them to touch it and I think Yoshi hinted at it with the love letter. Fun wise I will admit DRK is not as fun as GNB or PLD. It's still a enjoyable job but GNB is just flash and Bam and maybe that's because it's new idk. PLD is is PLD, as for WAR that is to me the most boring tank with DRK not far off but ahead of WAR on that aspect.
    (0)

  3. #3
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by LegolasT View Post
    I would say from having savage experience with DRK. Stormblood DRK was the worse creation of DRK and just a job all together. Especially coming from HW, so when I hear someone say they like the DA spam Im sorry but play another tank cause hardcore DRK mains DO NOT WANT DA spam crap back I gave up the job because of that mess. I will say this after beating savage content with DRK and GNB there is some issues with DRK. Defensive cooldowns could use some work. I really like GNB it reminds me of what DRK was is HW but alot more stylish and complete. DRK on the other hand is missing synergy with LS and living dead is still garbage. Especially in a raid party with SCH and AST and no WHM... Overall I like the new DRK I can do savege content and is very viable as a Main tank. DPS wise with the tanks being so balanced I'm honestly hesitant for them to touch it and I think Yoshi hinted at it with the love letter. Fun wise I will admit DRK is not as fun as GNB or PLD. It's still a enjoyable job but GNB is just flash and Bam and maybe that's because it's new idk. PLD is is PLD, as for WAR that is to me the most boring tank with DRK not far off but ahead of WAR on that aspect.
    Speak for yourself. I want the Dark Arts to come back. HW we only used it for one or two things so in Stormblood they gave us more things to use on. Now we can agree they went overboard for too much spam but they've also now gone too far in the other direction by outright removing it.

    New DRK is serviceable but heck if I have any drive to play it now. It's so bloody boring.
    (2)

  4. #4
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    I wonder, would it actually even cause any balance problems if TBN were to be extended all the way to 10 seconds? Other equivalent tank skills have short durations because, being percentage based reductions, the amount mitigated by them increases the longer they last, as a result of soaking more hits. But TBN is always the same total mitigation, a fixed amount of 25% of your maximum HP, no matter how long it lasts, so increasing its duration just makes it more flexible for fluff damage, and less likely to punish you.
    (0)
    Last edited by RadicalPesto; 08-31-2019 at 01:33 AM.

  5. #5
    Player
    kazzel120's Avatar
    Join Date
    Apr 2014
    Posts
    119
    Character
    Kamie Celesstian
    World
    Midgardsormr
    Main Class
    Lancer Lv 80
    Quote Originally Posted by EpicOverlord85 View Post
    A mess? You think so? Idk I always liked it personally. The MP management, Dark Dance+Reprisal procs, etc.

    I honestly don’t agree that 123 over and over again feels good. And we’re still spamming Dark Arts, it’s name has just changed. Additionally I really don’t like how we’re are a carbon copy of Warrior, I miss when we had a tool kit that was unique to us.
    No really HW DRK was a mess and lets face it dark dance was used on trash only. Mp management was even more of a nightmare then it currently is and was in SB.

    In all honesty DRK lost 1 defensive cool down. Dark dance thats it. Its always had shadow wall, rampart, and dark mind.

    It works just fine how it is now and no just because they made Deler.... i mean internal delirium its not even close to a discount war. WAR right now is the worst tank to play its just bad.
    (0)

  6. #6
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by kazzel120 View Post
    No really HW DRK was a mess and lets face it dark dance was used on trash only. Mp management was even more of a nightmare then it currently is and was in SB.

    In all honesty DRK lost 1 defensive cool down. Dark dance thats it. Its always had shadow wall, rampart, and dark mind.

    It works just fine how it is now and no just because they made Deler.... i mean internal delirium its not even close to a discount war. WAR right now is the worst tank to play its just bad.
    what are you talking about? you didn't have any idea how HW DRK use to work right? first of all dark dance was used everywhere, apart of being free and nice fluff mitigation tool, increase the chances to proc low blow and replisal with mean more overall mitigation and dps.

    his MP management was more controled that SB in the first place since in that expansion you generate way more MP that bad players can manage, in HW the rate was nice and consistent and you didn't have to save anything for TBN since didn't exist in the first place, you just have a confy amount based on you preference to don't let darkside fade off.

    actually lose dark dance, the uptime of reprisal (20s each 30s recast) and foresight (role WAR skill) witch was the perfect counterpart of dark mind leaving DRK lower leves feel like trash since didn't have TBN until lvl 70 just like now actually since that didn't change.

    DRK have almost the same GCD pace of WAR right now leaving the only diference betwen both jobs being edge/flood, the slow MP management and TBN vs infuriated mechanic, they aoe rotation its literaly almost the same too.
    (1)

  7. #7
    Player
    TheForce's Avatar
    Join Date
    Jun 2015
    Posts
    391
    Character
    The Protector
    World
    Aegis
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hanayumi View Post
    Nearly all the jobs got easier to handle and in turn a tad bit boring especially tanks and healers, Shb is the "dumb down" expac for job... So just got to take it or leave it really, cant expect major changes anytime soon unless to job is a total mess or creates a Holy Gail in raid meta.
    Surprisingly, the opposite happened with PLD! ShB added a bit more complexity to the class, which is greatly appreciated. Granted, it's still nowhere near as intricate as past iterations of DRK, but I find myself thinking a bit more now as I use PLD compared to the 4.X era.
    (1)

  8. #8
    Player
    TheForce's Avatar
    Join Date
    Jun 2015
    Posts
    391
    Character
    The Protector
    World
    Aegis
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    Personally find ShB DRK way better than SB. Never played HW.

    Edge/Flood and their interaction with TBN is the most interesting mechanic any of the tanks have right now.
    Now...your opinion is your opinion. But I gotta say, I highly, highly, HIGHLY disagree.
    Most interesting mechanic of any Tank?! Whaaaaa.

    I don't understand how getting to use one attack (yes one, because edge and flood are literally the same move, just one is single target while the other is aoe) for free after a shield breaks is interesting. It's so scripted, there's no actual choice in this situation, just press this button if the shield breaks, and you're done.

    Compared to PLD's beautiful Req mechanic that requires MP management, and drastically boosts spell potency (both healing and attack), as well as removes cast time from all spells, the TBN mechanic seems like a joke imo. Even next to GNB's unique cartridge combo TBN is overshadowed to me.
    Hell, even DRK's abysmal 5.0 Delirium mechanic is more interesting if you ask me since you can do more with it than just press one button a single time when the game commandeth thou.
    (1)

  9. #9
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,392
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by TheForce View Post
    Compared to PLD's beautiful Req mechanic that requires MP management, and drastically boosts spell potency (both healing and attack), as well as removes cast time from all spells, the TBN mechanic seems like a joke imo. Even next to GNB's unique cartridge combo TBN is overshadowed to me..
    It requires MP management in the same way that Gunbreaker requires Powder management.

    AKA none. The rotation literally handles the resource management for you.
    (4)

  10. #10
    Player
    TheForce's Avatar
    Join Date
    Jun 2015
    Posts
    391
    Character
    The Protector
    World
    Aegis
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kabooa View Post
    It requires MP management in the same way that Gunbreaker requires Powder management.

    AKA none. The rotation literally handles the resource management for you.
    What a boring and dull way to view it. Nonetheless, It still adds an extra layer of play to pay attention to.
    (0)

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