Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 137

Hybrid View

  1. #1
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    There is barely a 'rotation' to begin with. If eye 'gets in the way of war rotation' what is it in the way of? Doing more path? Doin IR which can literally be done between any gcd because combos now last more than 10 seconds so you can actually just drop what your doing, IR and continue like nothing happened?

    Wars 'rotation' is path spam forever. Ir whenever its up. Use upheavel on the nose.

    The only things with ANY influence on the rotation period are infuriate/chaos actions. Eye just replaces 1 patch gcd every 30 sec.

    There is nothing to get in the way of. Everything war can do can essentially be done independently of everything else. IR between ANY gcd. Upheaval between ANY gcd. Chaos between ANY gcd except during IR. Path for everything else.

    Good lord this job already has nothing to do and the single solitary item that needs upkeep is to much? I really wish these players had to play during 2 zerk windows with gauge buildup and actual punishing gameplay. 1 stinking buff is just asking to much of people now? Oy.
    (11)
    Last edited by Izsha; 08-29-2019 at 05:22 AM.

  2. #2
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Eh, it is a chore because of its interaction with aoe overpower and mythril tempest. Otherwise its fine.

    Just make mythril tempest apply eye.
    (0)

  3. #3
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Never do this on big pulls. If it falls off, just leave it off until the pack is whittled down to two or so left at very low HP. Trying to get Eye up when you have 8+ mobs on you is a massive loss.



    Why did Samurai have both its buffs increased to 40 seconds? What about Dragoons who complained about Disembowel until that was brought back up to 30 seconds? There is nothing "fun" about maintaining Storm's Eye. Increasing it to 40 seconds isn't going to make Warrior any more simplistic than it already is.
    Is it a massive loss? Doesn't feel good fighting without eye buff on. Sometimes i do what u mentioned, which is just aoe and forget about eye because IT IS A CHORE to put it back on then aoe.
    (0)

  4. 08-29-2019 07:40 AM

  5. #5
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Personally would like to see storm's eye buff translated to a GL stacks type mechanic (Rampage stacks) for WAR with somewhat tight stack degradation points between IR/Zerk windows. FC/Deci/IB/SC under Zerk/IR generate the stacks, maybe Eye can be how to refresh once or twice between.

    There's not much thematically different about Wrath gauge VS Wrath stacks, but what I miss about HW/ARR WAR stacks was the timer associated with them which is now gone, it gave a sense of urgency to keep attacking the target (many jobs had this, but it has been washed away mostly). Would be nice to have that back to get that Berserker feel again (if timer isn't so deadpan easy like Enochian/BotD/Darkside etc) on a personal level. Like those other mentioned skills, it's so easy/simply to maintain than why exists. Should we have more of HW's tight timer windows? Question extends beyond WAR
    (0)

  6. #6
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    I confest i completely ignore storm eye in dungeon except boss...
    Myhtril tempest with storm eye effect please? Yes
    (0)

  7. #7
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    At the very least can we keep the Animation for Storm's Eye if the Buff from it was removed? Make the attack do something else? I find Storm's Path to be such a bland animation I end up doing more Storm Eye attacks without meaning too just to spice up the attack(One reason I ditched DRK)
    (1)

  8. #8
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by MerlinCross View Post
    At the very least can we keep the Animation for Storm's Eye if the Buff from it was removed? Make the attack do something else? I find Storm's Path to be such a bland animation I end up doing more Storm Eye attacks without meaning too just to spice up the attack(One reason I ditched DRK)
    Should just replace path with eye and eye with butcher's block animation.
    (0)

  9. #9
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by NyneSwordz View Post
    Should just replace path with eye and eye with butcher's block animation.
    I would take that. I'm sad that all the Aggro Gen skills just got fully removed outright.
    (0)

  10. #10
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,552
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by MerlinCross View Post
    I would take that. I'm sad that all the Aggro Gen skills just got fully removed outright.
    Well one still exists.
    (1)

    http://king.canadane.com

Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast