Page 1 of 2 1 2 LastLast
Results 1 to 10 of 12

Hybrid View

  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,398
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90

    There's one aspect of DNC design that bothers me...

    Greatly, and I don't see anybody else looking at it, so I wonder if this is an issue just for me?

    The Fourfold Feather gauge
    It's optimal that, to achieve the maximum potential at the Technical Step burst windows, we have to go through the whole pre-TS phases treating that gauge as if it had just "one slot", because we need to hoard 3 feathers for the burst phase.

    What is the issue? Um, despite it probably not being an intentional design choice? Having a 1-slot feather gauge leads to a very inflexible charge system. We can't use our feather pool in a clever way because we need to save 3/4 of it, unless you want to risk reaching the TS phase starved of feathers.

    What, then? My proposed solution is to have Flourish (the ability) also force the flourished weaponskills to have a 100% chance to proc a feather, this way we can align Flourish recast timer with TS and having an empty feather gauge when you reach it wouldn't be as bad
    (0)

  2. #2
    Player
    OmegaStrongtan's Avatar
    Join Date
    Jan 2015
    Posts
    272
    Character
    Omega Strongtan
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Yeah it kinda blows.
    Wouldn't it fix DNC's DPS issue as well if Tactical finish automatically grants 4 stacks? ans normal finish grants 1?
    (0)

  3. #3
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by OmegaStrongtan View Post
    Yeah it kinda blows.
    Wouldn't it fix DNC's DPS issue as well if Tactical finish automatically grants 4 stacks? ans normal finish grants 1?
    DNC was created to bring his buffs to his team not to have a good dps, let's rerol BLM.
    (0)

  4. #4
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Naoki34 View Post
    DNC was created to bring his buffs to his team not to have a good dps, let's rerol BLM.
    But the buffs arn't making up for the lower damage atm, so you either buff the pdps or the rdps further, buffing the pdps is easier to balance around
    (0)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,398
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Naoki34 View Post
    DNC was created to bring his buffs to his team not to have a good dps, let's rerol BLM.
    This is not about the DNC's dps, but about the inflexible charge system - a gameplay issue.
    (0)

  6. #6
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,167
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    This does suck, worst part for me is anytime I get to three feathers the four one just decides it never going to appear lol, except maybe when I hit Flourish after TS

    Maybe it’s from playing Bard with Bloodletter procs, but I have fight against every instinct not to hit them as soon as they poor lol, my brain like can’t handle the fact they’re stackable for some reason.

    Not sure where it’d go but I do think maybe having an ability grant even just 1 guaranteed feather would go a long way to making it feel smoother
    (0)

  7. #7
    Player
    Labrini's Avatar
    Join Date
    Nov 2017
    Posts
    19
    Character
    Labrini Vkook
    World
    Odin
    Main Class
    Dancer Lv 80
    A good idea! I haven't felt like i've been sitting there with 3 "Fourfold feathers" for long though. I tend to not be worried too much about it with "Flourish" on the picture!
    (0)

  8. #8
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I don't hoard feathers for burst windows. I use them when I get them. I'd rather somewhat consistent, as consistent as you can get with RNG procs, over the whole fight as opposed to having a high burst phase.
    (0)

  9. #9
    Player
    OmegaStrongtan's Avatar
    Join Date
    Jan 2015
    Posts
    272
    Character
    Omega Strongtan
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Quote Originally Posted by Naoki34 View Post
    DNC was created to bring his buffs to his team not to have a good dps, let's rerol BLM.
    DNC overall contribution is too low so why not add a tiny bit more pDPS bundled with a QoL change? And if you are telling me to reroll BLM I say nah, I was BLM main since vanilla and kinda bored of it.

    Quote Originally Posted by Burningskull View Post
    I don't hoard feathers for burst windows. I use them when I get them. I'd rather somewhat consistent, as consistent as you can get with RNG procs, over the whole fight as opposed to having a high burst phase.
    Bro, your overall DPS!
    (0)

  10. #10
    Player
    ShadowNyx3's Avatar
    Join Date
    Feb 2015
    Posts
    135
    Character
    Aloh'ir Lazoran
    World
    Cactuar
    Main Class
    Monk Lv 100
    The feathers are definitely working as intended.

    There are two main features of stacking resource mechanics like feathers: 1) A means to pool your resources to expend them when you want 2) To prevent over-capping uses of the action in the event you can't use it.

    Since the only way to earn stacks is to press a GCD, the second one doesn't apply to Dancer but the first reason fits the design concept and directly mirrors the other aspect of Dancer which is Sabre Dance since, ideally, you also want to pool your Esprit for a phase like Tech Step while also leaving wiggle room (3/4 stacks vs 80/100 Esprit). Having two job features pretty much designed in the same way tells me that it's working as intended.

    It sounds like you just don't like the randomness of the job's mechanics which is a valid opinion to have about the feel of the job but I disagree with your assertion that it's not working as intended.
    (2)

Page 1 of 2 1 2 LastLast