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  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The three-way PvP dynamic probably is the bigger problem overall; battle high just makes it even worse at times.

    People oft seem like they aren't paying any heed to where people are and who's actually in the lead and will thus blindly pick fights that end up only pushing the first place team further ahead.

    In Rival Wings, if I get stomped, it's easier to accept since it just meant my team was inferior. In Frontlines, though, I've had too many situations where we could've taken first but the third place decided to just drag us down with them instead of playing smart and ganging up on the guys in first place. I think they might not realize that reward-wise, second place isn't any better then third so fighting to get into second because it seems like you have no chance of getting first is a bit silly.
    (1)

  2. #2
    Player
    Ryphen's Avatar
    Join Date
    Aug 2016
    Posts
    75
    Character
    Ryphen Darconel
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    The playing for second mentality in Frontlines irritates me to no end and might be my biggest pet peeve of the mode. Even if the team in first has a substantial lead, the number of times the team in third goes after the team in second is baffling. I refuse to believe 250 wolf marks is that big an incentive to make people act that stupid.
    (3)

  3. #3
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ryphen View Post
    The playing for second mentality in Frontlines irritates me to no end and might be my biggest pet peeve of the mode. Even if the team in first has a substantial lead, the number of times the team in third goes after the team in second is baffling. I refuse to believe 250 wolf marks is that big an incentive to make people act that stupid.
    The silly thing is that you still get 750 wolf marks in third place if your team gets enough points.

    Helping to take down the guys in first will make a game go on longer and thus increase the odds the third place team will hit that point threshold so going after the guys in second is even more counterproductive because of that.
    (1)
    Last edited by KageTokage; 09-18-2019 at 10:29 AM.

  4. #4
    Player
    Ryphen's Avatar
    Join Date
    Aug 2016
    Posts
    75
    Character
    Ryphen Darconel
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by KageTokage View Post
    The silly thing is that you still get 750 wolf marks in third place if your team gets enough points.

    Helping to take down the guys in first will make a game go on longer and thus increase the odds the third place team will hit that point threshold so going after the guys in second is even more counterproductive because of that.
    I think a lot of people don't realize how the wolf mark scoring works. I never bothered to figure out the breakpoints of each map, but I know they're there. But try explaining that to people without them catching an attitude.
    (1)

  5. #5
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KageTokage View Post
    In Frontlines, though, I've had too many situations where we could've taken first but the third place decided to just drag us down with them instead of playing smart and ganging up on the guys in first place. I think they might not realize that reward-wise, second place isn't any better then third so fighting to get into second because it seems like you have no chance of getting first is a bit silly.
    It can also be a spite thing. One match of Shatter we kept having one of Mael's groups focus us down (they were premade). They annoyed us so much that almost all 24 of us Adders focused Mael down, and purposefully let Flames get a huge lead just so we could guarantee that Mael would never win. Basically a "if you want to play this game, fine...we'll make sure you'll never win this match."
    (2)